diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-12-07 23:34:00 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2015-12-07 23:34:00 +0100 |
| commit | 2cb54d5606109305194ed3cdb1b56ca62317b891 (patch) | |
| tree | e7d8f259054c83e7159bd2f7aecca70290cf44aa /src | |
| parent | 5b8b32dac7bd4071462aebdc94b2b3ae45e60b1e (diff) | |
Core/Player: Fix crash related to vehicles
Fix assertion triggered when entering a vehicle while channelling a shared vision spell.
Fix #15953
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 58a9626776b..aa9cd9fa045 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23833,7 +23833,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) // farsight dynobj or puppet may be very far away UpdateVisibilityOf(target); - if (target->isType(TYPEMASK_UNIT) && !GetVehicle()) + if (target->isType(TYPEMASK_UNIT) && target != GetVehicleBase()) ((Unit*)target)->AddPlayerToVision(this); } else @@ -23846,7 +23846,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) return; } - if (target->isType(TYPEMASK_UNIT) && !GetVehicle()) + if (target->isType(TYPEMASK_UNIT) && target != GetVehicleBase()) ((Unit*)target)->RemovePlayerFromVision(this); //must immediately set seer back otherwise may crash |
