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authorQAston <none@none>2009-03-06 19:57:02 +0100
committerQAston <none@none>2009-03-06 19:57:02 +0100
commit2e0af6e37b17b76651e50b24a016b045f747b658 (patch)
treec22897e97d0d530e4e4e713c2af460f8bace4d73 /src
parentab2fa2e52cc41aa980f5adb6dc808d9165c053f3 (diff)
*Add some procflags- by Darkshines.
*Add new spell_coefficient data-by cccyril and Sephiroth1983 --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c201c73d1ab..60018a88a9c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8705,8 +8705,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
spellProto->Id == 33778 || spellProto->Id == 379 ||
spellProto->Id == 38395 || spellProto->Id == 40972 ||
spellProto->Id == 22845 || spellProto->Id == 33504 ||
- spellProto->Id == 34299 || spellProto->Id == 27813 ||
- spellProto->Id == 27817 || spellProto->Id == 27818)
+ spellProto->Id == 34299)
return healamount;
// Healing Done