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authormegamage <none@none>2008-12-06 20:05:00 -0600
committermegamage <none@none>2008-12-06 20:05:00 -0600
commit2e37eac4c57cb0c133db82071f763f5186692076 (patch)
tree5b592667d5f4ec53d152ef3ee657d59db0aed8fa /src
parent2823ce5858ce088dd7f8aa49217f5d1b4eb80d96 (diff)
*Let pet attack target not in LOS.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/PetHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 7950db27464..3f8468e3ebc 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -115,8 +115,8 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
if(GetPlayer()->IsFriendlyTo(TargetUnit))
return;
// Not let attack through obstructions
- if(!pet->IsWithinLOSInMap(TargetUnit))
- return;
+ //if(!pet->IsWithinLOSInMap(TargetUnit))
+ // return;
if(pet->GetTypeId() != TYPEID_PLAYER)
{