diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-02-28 15:18:09 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2017-02-28 15:18:09 -0300 |
commit | 2e68736afcab26d0bb8e1408fa639d09d4772dfb (patch) | |
tree | a3f87f2635255296c3aeb95c4dc2104905a67204 /src | |
parent | f302b3d68d2c40a86f0c7be4df9b2fb625ba724f (diff) |
Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9a92e0a7300e
Ref issue #19210
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Movement/Spline/MoveSpline.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 8911278ed93..888bec05284 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -422,7 +422,7 @@ void MotionMaster::MoveKnockbackFrom(float srcX, float srcY, float speedXY, floa if (_owner->GetTypeId() == TYPEID_PLAYER) return; - if (speedXY <= 0.1f) + if (speedXY < 0.01f) return; float x, y, z; @@ -458,7 +458,7 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ) void MotionMaster::MoveJump(float x, float y, float z, float o, float speedXY, float speedZ, uint32 id, bool hasOrientation /* = false*/) { TC_LOG_DEBUG("misc", "Unit (GUID: %u) jumps to point (X: %f Y: %f Z: %f).", _owner->GetGUID().GetCounter(), x, y, z); - if (speedXY <= 0.1f) + if (speedXY < 0.01f) return; float moveTimeHalf = speedZ / Movement::gravity; diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp index 4089de67f9f..e0ba41728c2 100644 --- a/src/server/game/Movement/Spline/MoveSpline.cpp +++ b/src/server/game/Movement/Spline/MoveSpline.cpp @@ -206,7 +206,7 @@ bool MoveSplineInitArgs::Validate(Unit* unit) const return false;\ } CHECK(path.size() > 1); - CHECK(velocity > 0.01f); + CHECK(velocity >= 0.01f); CHECK(time_perc >= 0.f && time_perc <= 1.f); //CHECK(_checkPathBounds()); return true; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 5b414c2073f..e93b95c028e 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4723,7 +4723,7 @@ void Spell::EffectKnockBack(SpellEffIndex effIndex) float ratio = 0.1f; float speedxy = float(m_spellInfo->Effects[effIndex].MiscValue) * ratio; float speedz = float(damage) * ratio; - if (speedxy < 0.1f && speedz < 0.1f) + if (speedxy < 0.01f && speedz < 0.01f) return; float x, y; |