diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-12-21 23:20:00 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-12-21 23:20:00 +0100 |
commit | 2ebf3fc44bfadaab38159f0306a01a048aa3b825 (patch) | |
tree | 718cc6b242c93d28796f6aceaeaa5f1a2ca9bcae /src | |
parent | ef91ba951744d9e095cd03ba4f80f5aa49bcdb32 (diff) |
Core/PacketIO: Removed handler for another opcode that doesn't exist anymore
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 | ||||
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 13 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 1 |
4 files changed, 1 insertions, 28 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b44609d2c50..2c92506210c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15310,18 +15310,6 @@ void Player::SetQuestSlotTimer(uint16 slot, uint32 timer) SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer); } -void Player::SwapQuestSlot(uint16 slot1, uint16 slot2) -{ - for (int i = 0; i < MAX_QUEST_OFFSET; ++i) - { - uint32 temp1 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i); - uint32 temp2 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i); - - SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i, temp2); - SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i, temp1); - } -} - void Player::SetQuestCompletedBit(uint32 questBit, bool completed) { if (!questBit) diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index ad212bbfc76..63eb4b34abd 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1542,7 +1542,6 @@ class Player : public Unit, public GridObject<Player> void SetQuestSlotState(uint16 slot, uint32 state); void RemoveQuestSlotState(uint16 slot, uint32 state); void SetQuestSlotTimer(uint16 slot, uint32 timer); - void SwapQuestSlot(uint16 slot1, uint16 slot2); void SetQuestCompletedBit(uint32 questBit, bool completed); uint16 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry) const; @@ -2772,7 +2771,7 @@ class Player : public Unit, public GridObject<Player> bool IsHasDelayedTeleport() const { return m_bHasDelayedTeleport; } void SetDelayedTeleportFlag(bool setting) { m_bHasDelayedTeleport = setting; } void ScheduleDelayedOperation(uint32 operation) { if (operation < DELAYED_END) m_DelayedOperations |= operation; } - + bool IsInstanceLoginGameMasterException() const; MapReference m_mapRef; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 33c15e271c7..028c245bc71 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -399,19 +399,6 @@ void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/) _player->PlayerTalkClass->SendCloseGossip(); } -void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData) -{ - uint8 slot1, slot2; - recvData >> slot1 >> slot2; - - if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE) - return; - - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2); - - GetPlayer()->SwapQuestSlot(slot1, slot2); -} - void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", packet.Entry); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 0905bc661a2..795f5efc600 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -1380,7 +1380,6 @@ class WorldSession void HandleQuestgiverRequestRewardOpcode(WorldPackets::Quest::QuestGiverRequestReward& packet); void HandleQuestQueryOpcode(WorldPackets::Quest::QueryQuestInfo& packet); void HandleQuestgiverCancel(WorldPacket& recvData); - void HandleQuestLogSwapQuest(WorldPacket& recvData); void HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet); void HandleQuestConfirmAccept(WorldPackets::Quest::QuestConfirmAccept& packet); void HandleQuestgiverCompleteQuest(WorldPackets::Quest::QuestGiverCompleteQuest& packet); |