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authorShauren <shauren.trinity@gmail.com>2015-12-21 23:20:00 +0100
committerShauren <shauren.trinity@gmail.com>2015-12-21 23:20:00 +0100
commit2ebf3fc44bfadaab38159f0306a01a048aa3b825 (patch)
tree718cc6b242c93d28796f6aceaeaa5f1a2ca9bcae /src
parentef91ba951744d9e095cd03ba4f80f5aa49bcdb32 (diff)
Core/PacketIO: Removed handler for another opcode that doesn't exist anymore
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp12
-rw-r--r--src/server/game/Entities/Player/Player.h3
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp13
-rw-r--r--src/server/game/Server/WorldSession.h1
4 files changed, 1 insertions, 28 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b44609d2c50..2c92506210c 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -15310,18 +15310,6 @@ void Player::SetQuestSlotTimer(uint16 slot, uint32 timer)
SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer);
}
-void Player::SwapQuestSlot(uint16 slot1, uint16 slot2)
-{
- for (int i = 0; i < MAX_QUEST_OFFSET; ++i)
- {
- uint32 temp1 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i);
- uint32 temp2 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i);
-
- SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i, temp2);
- SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i, temp1);
- }
-}
-
void Player::SetQuestCompletedBit(uint32 questBit, bool completed)
{
if (!questBit)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index ad212bbfc76..63eb4b34abd 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1542,7 +1542,6 @@ class Player : public Unit, public GridObject<Player>
void SetQuestSlotState(uint16 slot, uint32 state);
void RemoveQuestSlotState(uint16 slot, uint32 state);
void SetQuestSlotTimer(uint16 slot, uint32 timer);
- void SwapQuestSlot(uint16 slot1, uint16 slot2);
void SetQuestCompletedBit(uint32 questBit, bool completed);
uint16 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry) const;
@@ -2772,7 +2771,7 @@ class Player : public Unit, public GridObject<Player>
bool IsHasDelayedTeleport() const { return m_bHasDelayedTeleport; }
void SetDelayedTeleportFlag(bool setting) { m_bHasDelayedTeleport = setting; }
void ScheduleDelayedOperation(uint32 operation) { if (operation < DELAYED_END) m_DelayedOperations |= operation; }
-
+
bool IsInstanceLoginGameMasterException() const;
MapReference m_mapRef;
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 33c15e271c7..028c245bc71 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -399,19 +399,6 @@ void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/)
_player->PlayerTalkClass->SendCloseGossip();
}
-void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)
-{
- uint8 slot1, slot2;
- recvData >> slot1 >> slot2;
-
- if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE)
- return;
-
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
-
- GetPlayer()->SwapQuestSlot(slot1, slot2);
-}
-
void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", packet.Entry);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 0905bc661a2..795f5efc600 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -1380,7 +1380,6 @@ class WorldSession
void HandleQuestgiverRequestRewardOpcode(WorldPackets::Quest::QuestGiverRequestReward& packet);
void HandleQuestQueryOpcode(WorldPackets::Quest::QueryQuestInfo& packet);
void HandleQuestgiverCancel(WorldPacket& recvData);
- void HandleQuestLogSwapQuest(WorldPacket& recvData);
void HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet);
void HandleQuestConfirmAccept(WorldPackets::Quest::QuestConfirmAccept& packet);
void HandleQuestgiverCompleteQuest(WorldPackets::Quest::QuestGiverCompleteQuest& packet);