diff options
| author | Lopin <Lopin@TwinStar.cz> | 2011-05-10 12:11:17 +0200 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2011-05-11 12:14:34 +0300 |
| commit | 305ee4eefec44d168c0464955225f2f46174b80c (patch) | |
| tree | 7d998d21efca341539c9384eab398ad3c2baf21c /src | |
| parent | 193f0b7cd3151bd4f0b4357e67a3e7df0f4d1b26 (diff) | |
Core/Spells: Fixes Glyph of Victory Rush
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6a84acfa257..06de958d23a 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10836,6 +10836,16 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM break; } break; + case SPELLFAMILY_WARRIOR: + // Victory Rush + if (spellProto->SpellFamilyFlags[1] & 0x100) + { + // Glyph of Victory Rush + if (AuraEffect const* aurEff = GetAuraEffect(58382, 0)) + crit_chance += aurEff->GetAmount(); + break; + } + break; case SPELLFAMILY_PALADIN: // Judgement of Command proc always crits on stunned target if (spellProto->SpellFamilyName == SPELLFAMILY_PALADIN) |
