diff options
author | Alex Bolotsin <none@none> | 2010-04-10 23:41:11 +0300 |
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committer | Alex Bolotsin <none@none> | 2010-04-10 23:41:11 +0300 |
commit | 311d108529917d2f5b7f19a0072760b350f14660 (patch) | |
tree | dd0dddc9f28223e51d6a783eb342a75dcc2364b6 /src | |
parent | 650ae59514d81a79cef1c8c60adc6dc3756ebe9a (diff) |
BG: Ignore min player limit while in debug mode
Patch by AntiDiavol
closes issue 1581
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/BattleGround.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 288a3d5d345..6c32021538f 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -350,7 +350,7 @@ void BattleGround::Update(uint32 diff) EndBattleGround(winner); m_PrematureCountDown = false; } - else + else if (!sBattleGroundMgr.isTesting()) { uint32 newtime = m_PrematureCountDownTimer - diff; // announce every minute |