diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-12 22:59:29 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-12 22:59:29 -0300 |
| commit | 318f21b391b73fbb0c2ec182663f94615ceed631 (patch) | |
| tree | 153802b7445f547a53c11908db494fa80e6302a6 /src | |
| parent | 4a1f6eb3b177d50f22df6295d712b85b81a95581 (diff) | |
Core/Spells: Make slice and dice positive. Was breaking stealth.
This whole positive check needs some generic solution
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 1e3eeee676a..ff5cd925c8c 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2484,6 +2484,9 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const case 32684: // Envenom (Rank 2) case 57992: // Envenom (Rank 3) case 57993: // Envenom (Rank 4) + // Slice and Dice. Prevents breaking Stealth + case 5171: // Slice and Dice (Rank 1) + case 6774: // Slice and Dice (Rank 2) return true; default: break; |
