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authorShauren <shauren.trinity@gmail.com>2024-07-03 16:07:30 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-03 16:07:30 +0200
commit321f3cc4a7a59874c73ab82d57c2f1c76a820396 (patch)
tree2664968678558183f4a45f81e2c7f459dd472373 /src
parentaf081ea5f01c1252ad7ebfa5a35941aa9e201433 (diff)
Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp6
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
3 files changed, 8 insertions, 4 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 9ea49ff380b..82b090f1548 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -789,7 +789,7 @@ enum SpellAttr9 : uint32
SPELL_ATTR9_FORCE_CORPSE_TARGET = 0x08000000, // TITLE Force Corpse Target DESCRIPTION Causes the spell to continue executing effects on the target even if one of them kills it
SPELL_ATTR9_CANNOT_KILL_TARGET = 0x10000000, // TITLE Cannot Kill Target
SPELL_ATTR9_LOG_PASSIVE = 0x20000000, // TITLE Log Passive (client only) DESCRIPTION Allows passive auras to trigger aura applied/refreshed/removed combat log events
- SPELL_ATTR9_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr9
+ SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS = 0x40000000, // TITLE No Movement Radius Bonus
SPELL_ATTR9_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr9
};
diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
index d6cc2d1f0ce..ca16197fff0 100644
--- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
+++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
@@ -1465,7 +1465,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr9>::ToString(SpellAttr9 value)
case SPELL_ATTR9_FORCE_CORPSE_TARGET: return { "SPELL_ATTR9_FORCE_CORPSE_TARGET", "Force Corpse Target", "Causes the spell to continue executing effects on the target even if one of them kills it" };
case SPELL_ATTR9_CANNOT_KILL_TARGET: return { "SPELL_ATTR9_CANNOT_KILL_TARGET", "Cannot Kill Target", "" };
case SPELL_ATTR9_LOG_PASSIVE: return { "SPELL_ATTR9_LOG_PASSIVE", "Log Passive (client only)", "Allows passive auras to trigger aura applied/refreshed/removed combat log events" };
- case SPELL_ATTR9_UNK30: return { "SPELL_ATTR9_UNK30", "Unknown attribute 30@Attr9", "" };
+ case SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS: return { "SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS", "No Movement Radius Bonus", "" };
case SPELL_ATTR9_UNK31: return { "SPELL_ATTR9_UNK31", "Unknown attribute 31@Attr9", "" };
default: throw std::out_of_range("value");
}
@@ -1509,7 +1509,7 @@ TC_API_EXPORT SpellAttr9 EnumUtils<SpellAttr9>::FromIndex(size_t index)
case 27: return SPELL_ATTR9_FORCE_CORPSE_TARGET;
case 28: return SPELL_ATTR9_CANNOT_KILL_TARGET;
case 29: return SPELL_ATTR9_LOG_PASSIVE;
- case 30: return SPELL_ATTR9_UNK30;
+ case 30: return SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS;
case 31: return SPELL_ATTR9_UNK31;
default: throw std::out_of_range("index");
}
@@ -1550,7 +1550,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr9>::ToIndex(SpellAttr9 value)
case SPELL_ATTR9_FORCE_CORPSE_TARGET: return 27;
case SPELL_ATTR9_CANNOT_KILL_TARGET: return 28;
case SPELL_ATTR9_LOG_PASSIVE: return 29;
- case SPELL_ATTR9_UNK30: return 30;
+ case SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS: return 30;
case SPELL_ATTR9_UNK31: return 31;
default: throw std::out_of_range("value");
}
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index ed44f582a2c..8e29ade5a67 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -706,6 +706,10 @@ float SpellEffectInfo::CalcRadius(WorldObject* caster /*= nullptr*/, SpellTarget
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(_spellInfo, SpellModOp::Radius, radius, spell);
+
+ if (!_spellInfo->HasAttribute(SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS))
+ if (Unit* casterUnit = caster->ToUnit(); casterUnit && casterUnit->isMoving() && !casterUnit->IsWalking())
+ radius += 2.0f;
}
return radius;