diff options
| author | megamage <none@none> | 2009-03-28 17:45:00 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-28 17:45:00 -0600 |
| commit | 3256b75ac56cea5f88b8b190041e3289de8bb756 (patch) | |
| tree | b6e3180619192c22f7758eaf153fd30ee8399bd3 /src | |
| parent | b7001f61356f48d7e41ea3f409f1f2011893110e (diff) | |
[7569] Fix typo in spell damage/healing default bonus for staked spell Author: pasdVn
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 91e2338e4fc..c3b5a4a8f3e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9269,8 +9269,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint DotTicks = DotDuration / spellProto->EffectAmplitude[x]; if(DotTicks) { - DoneAdvertisedBenefit /= DotTicks*int32(stack); - TakenAdvertisedBenefit /= DotTicks*int32(stack); + DoneAdvertisedBenefit = DoneAdvertisedBenefit * int32(stack) / DotTicks; + TakenAdvertisedBenefit = TakenAdvertisedBenefit * int32(stack) / DotTicks; } } } |
