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authorTreeston <treeston.mmoc@gmail.com>2018-02-24 02:26:35 +0100
committerfunjoker <funjoker109@gmail.com>2021-08-08 21:21:34 +0200
commit32997a598992c5be7ad838b52b9e9a185d68d9fb (patch)
treea43ecbe869e303cf14c8fa3639305507f46e724d /src
parent65b8dafb537dc41f9b46f44fa03c6466915fd119 (diff)
Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_TEMP_GOBJ, since that's the only thing it still does in the dynspawn model. Adjust body accordingly to warn on misuse.
(cherry picked from commit 0850b5ff39b187d8a1adb032dfd7900d4474cfaf)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp9
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp9
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h6
3 files changed, 15 insertions, 9 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 4c5f6ba88aa..c7f67fa348f 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1501,19 +1501,18 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
break;
}
- case SMART_ACTION_RESPAWN_TARGET:
+ case SMART_ACTION_ENABLE_TEMP_GOBJ:
{
for (WorldObject* target : targets)
{
if (IsCreature(target))
- target->ToCreature()->Respawn();
+ TC_LOG_WARN("sql.sql", "Invalid creature target '%s' (entry %u, spawnId " UI64FMTD ") specified for SMART_ACTION_ENABLE_TEMP_GOBJ", target->GetName().c_str(), target->GetEntry(), target->ToCreature()->GetSpawnId());
else if (IsGameObject(target))
{
- // do not modify respawndelay of already spawned gameobjects
if (target->ToGameObject()->isSpawnedByDefault())
- target->ToGameObject()->Respawn();
+ TC_LOG_WARN("sql.sql", "Invalid gameobject target '%s' (entry %u, spawnId " UI64FMTD ") for SMART_ACTION_ENABLE_TEMP_GOBJ - the object is spawned by default", target->GetName().c_str(), target->GetEntry(), target->ToGameObject()->GetSpawnId());
else
- target->ToGameObject()->SetRespawnTime(e.action.RespawnTarget.goRespawnTime);
+ target->ToGameObject()->SetRespawnTime(e.action.enableTempGO.duration);
}
}
break;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index aa7e5f92437..eddf63e7140 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -1646,6 +1646,14 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
break;
}
+ case SMART_ACTION_ENABLE_TEMP_GOBJ:
+ {
+ if (!e.action.enableTempGO.duration)
+ {
+ TC_LOG_ERROR("sql.sql", "Entry " SI64FMTD " SourceType %u Event %u Action %u does not specify duration", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ }
case SMART_ACTION_SET_MOVEMENT_SPEED:
{
if (e.action.movementSpeed.movementType >= MAX_MOVE_TYPE)
@@ -1704,7 +1712,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_REMOVE_UNIT_FLAG:
case SMART_ACTION_PLAYMOVIE:
case SMART_ACTION_MOVE_TO_POS:
- case SMART_ACTION_RESPAWN_TARGET:
case SMART_ACTION_CLOSE_GOSSIP:
case SMART_ACTION_TRIGGER_TIMED_EVENT:
case SMART_ACTION_REMOVE_TIMED_EVENT:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 25b71e9ba6a..dd29f0e3185 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -533,7 +533,7 @@ enum SMART_ACTION
SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance
SMART_ACTION_PLAYMOVIE = 68, // entry
SMART_ACTION_MOVE_TO_POS = 69, // PointId, transport, disablePathfinding, ContactDistance
- SMART_ACTION_RESPAWN_TARGET = 70, //
+ SMART_ACTION_ENABLE_TEMP_GOBJ = 70, // despawnTimer (sec)
SMART_ACTION_EQUIP = 71, // entry, slotmask slot1, slot2, slot3 , only slots with mask set will be sent to client, bits are 1, 2, 4, leaving mask 0 is defaulted to mask 7 (send all), slots1-3 are only used if no entry is set
SMART_ACTION_CLOSE_GOSSIP = 72, // none
SMART_ACTION_TRIGGER_TIMED_EVENT = 73, // id(>1)
@@ -1034,8 +1034,8 @@ struct SmartAction
struct
{
- uint32 goRespawnTime;
- } RespawnTarget;
+ uint32 duration;
+ } enableTempGO;
struct
{