diff options
| author | megamage <none@none> | 2009-08-12 21:14:35 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-12 21:14:35 -0500 |
| commit | 32e960d5bc75fe8dfac2bb902c470d8904210924 (patch) | |
| tree | c1870c102358c7a2deada95bb9efa4e2feca4984 /src | |
| parent | 421a1545444a079d67f4b95a250d833b676a12ea (diff) | |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp | 2 | ||||
| -rw-r--r-- | src/game/Player.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp b/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp index 9efc1e890b6..484414da0a6 100644 --- a/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp +++ b/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp @@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL npc_mistAI : public ScriptedAI void JustDied(Unit* pKiller) { if (Player* pPlayer = Unit::GetPlayer(uiPlayerGUID)) - pPlayer->FailTimedQuest(QUEST_MIST); + pPlayer->FailQuest(QUEST_MIST); uiPlayerGUID = 0; m_creature->GetMotionMaster()->MovementExpired(); diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 45159fadb6d..b43caaa3c40 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13203,7 +13203,7 @@ void Player::FailQuest(uint32 questId) SetQuestSlotState(log_slot, QUEST_STATE_FAIL); } - if (pQuest->HasFlag(QUEST_MANGOS_FLAGS_TIMED)) + if (pQuest->HasFlag(QUEST_TRINITY_FLAGS_TIMED)) { QuestStatusData& q_status = mQuestStatus[questId]; |
