diff options
author | Shocker <shocker@freakz.ro> | 2012-01-05 19:20:13 -0800 |
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committer | Shocker <shocker@freakz.ro> | 2012-01-05 19:20:13 -0800 |
commit | 33de07e2dc72166d35b8ac839ac048934838e795 (patch) | |
tree | b950c3e9e3f4d296e860a58b05f495505f78bf11 /src | |
parent | e0bafc73f8ef581e7d7a6969d00828ac44f7ac3e (diff) | |
parent | 235b9419643a22266eabed89b674ca26c9d9bfc1 (diff) |
Merge pull request #4641 from Subv/fix001
Core/Vehicles: Vehicles with SAI should not kick their passengers when resetting
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 26 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 2 |
2 files changed, 27 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index af6bf6cf6ce..b5fdf38a4b6 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -431,12 +431,36 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data) MovepointReached(Data); } +void SmartAI::RemoveAuras() +{ + Unit::AuraApplicationMap appliedAuras = me->GetAppliedAuras(); + for (Unit::AuraApplicationMap::iterator iter = appliedAuras.begin(); iter != appliedAuras.end();) + { + Aura const* aura = iter->second->GetBase(); + if (!aura->GetSpellInfo()->HasAura(SPELL_AURA_CONTROL_VEHICLE) && !(iter->second->GetTarget() == me && aura->GetCaster() == me)) + me->_UnapplyAura(iter, AURA_REMOVE_BY_DEFAULT); + else + ++iter; + } + + Unit::AuraMap ownedAuras = me->GetOwnedAuras(); + for (Unit::AuraMap::iterator iter = ownedAuras.begin(); iter != ownedAuras.end();) + { + Aura* aura = iter->second; + if (!aura->GetSpellInfo()->HasAura(SPELL_AURA_CONTROL_VEHICLE)) + me->RemoveOwnedAura(iter, AURA_REMOVE_BY_DEFAULT); + else + ++iter; + } +} + void SmartAI::EnterEvadeMode() { if (!me->isAlive()) return; - me->RemoveAllAuras(); + RemoveAuras(); + me->DeleteThreatList(); me->CombatStop(true); me->LoadCreaturesAddon(); diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 1059e2a01c4..b33bfebf912 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -193,6 +193,8 @@ class SmartAI : public CreatureAI mDespawnState = t ? 1 : 0; } void StartDespawn() { mDespawnState = 2; } + + void RemoveAuras(); private: uint32 mFollowCreditType; |