diff options
author | Svannon <svannon@gmail.com> | 2011-12-24 12:41:22 -0700 |
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committer | Svannon <svannon@gmail.com> | 2011-12-24 12:41:22 -0700 |
commit | 3405e0811d904cdff89f37e5ebe4cbcd886dfa65 (patch) | |
tree | 7701305867eb5aaa377ac1f9e8ea6425ca7dcb50 /src | |
parent | eecc4b58a7fb319b18aca795ee1a44a99963f528 (diff) |
[Fishing] Reduce the Fishing cast cone to 35 degrees from each side of the facing instead of 70. Make the overall cone 70 degrees instead of 140.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d9abc15f4e5..e40a63a065c 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2033,7 +2033,7 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur) float max_dis = m_spellInfo->GetMaxRange(true); float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; float x, y, z, angle; - angle = (float)rand_norm() * static_cast<float>(M_PI * 70.0f / 180.0f) - static_cast<float>(M_PI * 35.0f / 180.0f); + angle = (float)rand_norm() * static_cast<float>(M_PI * 35.0f / 180.0f) - static_cast<float>(M_PI * 17.5f / 180.0f); m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis, angle); m_targets.SetDst(x, y, z, m_caster->GetOrientation()); break; |