diff options
author | Chaz Brown <iamparadox@netscape.net> | 2009-03-31 19:36:02 -0400 |
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committer | Chaz Brown <iamparadox@netscape.net> | 2009-03-31 19:36:02 -0400 |
commit | 3430bedb6498fa765f37d1b03fb87a9961844530 (patch) | |
tree | 9c1b00d6dc9a86682bc13ff11a5ab69c2dad7510 /src | |
parent | 9bf1412fd87c58ae039b2da43c1280ae185126aa (diff) |
Re-Enable AHBot, in the future, the correct way is to have those with a problem check their config, not disabling it all together.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/AuctionHouseBot.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/AuctionHouseBot.cpp b/src/game/AuctionHouseBot.cpp index fe948d1f4e4..e4bd532e0ac 100644 --- a/src/game/AuctionHouseBot.cpp +++ b/src/game/AuctionHouseBot.cpp @@ -4,8 +4,8 @@ #include "Database/DatabaseEnv.h" #include "Item.h" #include "Log.h" -#include "AuctionHouseMgr.h" #include "ObjectMgr.h" +#include "AuctionHouseMgr.h" #include "Player.h" #include "World.h" #include "WorldSession.h" @@ -816,8 +816,8 @@ void AuctionHouseBot() /////////////////////////////////////////////////////////////////////////////// void AuctionHouseBotInit() { - AHBSeller = false;//sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false); - AHBBuyer = false;//sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false); + sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false); + sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false); No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", true); Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", false); Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", true); |