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authorSupabad <none@none>2010-11-14 14:40:03 +0100
committerSupabad <none@none>2010-11-14 14:40:03 +0100
commit343478b0e647c680da09bf2983004c5c059df2a7 (patch)
tree919a587146515d895bf0aeca0a83ba503a06bee2 /src
parent6b3204e4419fadc3200b4428eb5946beb1704987 (diff)
Scripts/dustwallow marsh:
- Traitors Among Us - Discrediting the Deserters by lopin --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp165
1 files changed, 155 insertions, 10 deletions
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 26c8cb0a59f..6c552a4434b 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -151,17 +151,20 @@ public:
};
-
/*######
## npc_deserter_agitator
######*/
-enum eAgitator
+enum eDeserter
{
- QUEST_TRAITORS_AMONG_US = 11126,
- FACTION_THER_DESERTER = 1883
+ QUEST_TRAITORS_AMONG_US = 11126,
+ NPC_THERAMORE_DESERTER = 23602,
};
+const Position DeserterDisappearPos = {-3609.03f, -4332.91f, 9.39354f, 3.73862f};
+
+#define GOSSIP_ITEM_DESERTER "Your propaganda wont`t work on me. Spout your treasonous filth elsewhere traitor!"
+
class npc_deserter_agitator : public CreatureScript
{
public:
@@ -170,19 +173,45 @@ public:
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
+
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+
+ return true;
+ }
+
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ {
+ pPlayer->PlayerTalkClass->ClearMenus();
+
+ if (uiAction == GOSSIP_SENDER_INFO)
{
- pCreature->setFaction(FACTION_THER_DESERTER);
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->CLOSE_GOSSIP_MENU();
+ switch (urand(0,1))
+ {
+ case 0:
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pCreature->setFaction(14);
+ pCreature->AI()->AttackStart(pPlayer);
+ break;
+ case 1:
+ pPlayer->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0);
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pCreature->SetSpeed(MOVE_RUN, pCreature->GetSpeedRate(MOVE_RUN), true);
+ pCreature->setFaction(35);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE);
+ pCreature->SetReactState(REACT_PASSIVE);
+ pCreature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos);
+ break;
+ }
}
- else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
CreatureAI* GetAI(Creature* pCreature) const
{
- return new npc_deserter_agitatorAI (pCreature);
+ return new npc_deserter_agitatorAI(pCreature);
}
struct npc_deserter_agitatorAI : public ScriptedAI
@@ -192,12 +221,127 @@ public:
void Reset()
{
me->RestoreFaction();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ }
+
+ void MovementInform(uint32 uiType, uint32 uiId)
+ {
+ if (uiType != POINT_MOTION_TYPE)
+ return;
+
+ if (uiId == 1)
+ me->DisappearAndDie();
}
};
+};
+/*######
+## npc_deserter_agitator
+######*/
+
+enum eTheramoreGuard
+{
+ SAY_QUEST1 = -1000641,
+ SAY_QUEST2 = -1000642,
+ SAY_QUEST3 = -1000643,
+ SAY_QUEST4 = -1000644,
+ SAY_QUEST5 = -1000645,
+ SAY_QUEST6 = -1000646,
+ SAY_QUEST7 = -1000647,
+ SAY_QUEST8 = -1000648,
+ SAY_QUEST9 = -1000649,
+
+ QUEST_DISCREDITING_THE_DESERTERS = 11133,
+
+ NPC_THERAMORE_GUARD = 4979,
+
+ SPELL_DOCTORED_LEAFLET = 42725,
+ SPELL_PROPAGANDIZED = 42246,
};
+#define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?"
+
+class npc_theramore_guard : public CreatureScript
+{
+public:
+ npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
+
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ {
+ if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
+
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+
+ return true;
+ }
+
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ {
+ pPlayer->PlayerTalkClass->ClearMenus();
+
+ if (uiAction == GOSSIP_SENDER_INFO)
+ {
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
+ DoScriptText(SAY_QUEST1, pCreature);
+ pCreature->CastSpell(pCreature, SPELL_DOCTORED_LEAFLET, false);
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->uiYellTimer = 4000;
+ CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->bYellTimer = true;
+ }
+
+ return true;
+ }
+
+ CreatureAI *GetAI(Creature *pCreature) const
+ {
+ return new npc_theramore_guardAI(pCreature);
+ }
+
+ struct npc_theramore_guardAI : public ScriptedAI
+ {
+ npc_theramore_guardAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+
+ uint32 uiYellTimer;
+ uint32 uiStep;
+ bool bYellTimer;
+ void Reset()
+ {
+ bYellTimer = false;
+ uiStep = 0;
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (!me->HasAura(SPELL_PROPAGANDIZED))
+ me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+
+ if (bYellTimer && uiYellTimer <= uiDiff)
+ {
+ switch(uiStep)
+ {
+ case 0:
+ DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me);
+ uiYellTimer = 3000;
+ ++uiStep;
+ break;
+ case 1:
+ DoScriptText(RAND(SAY_QUEST7, SAY_QUEST8, SAY_QUEST9), me);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
+ uiStep = 0;
+ bYellTimer = false;
+ break;
+ }
+ }
+ else
+ uiYellTimer -= uiDiff;
+ }
+ };
+};
/*######
## npc_lady_jaina_proudmoore
@@ -573,10 +717,11 @@ void AddSC_dustwallow_marsh()
{
new mobs_risen_husk_spirit();
new npc_restless_apparition();
- new npc_deserter_agitator();
new npc_lady_jaina_proudmoore();
new npc_nat_pagle();
new npc_private_hendel();
new npc_zelfrax();
new npc_stinky();
+ new npc_theramore_guard();
+ new npc_deserter_agitator();
}