diff options
author | Supabad <none@none> | 2010-11-14 14:40:03 +0100 |
---|---|---|
committer | Supabad <none@none> | 2010-11-14 14:40:03 +0100 |
commit | 343478b0e647c680da09bf2983004c5c059df2a7 (patch) | |
tree | 919a587146515d895bf0aeca0a83ba503a06bee2 /src | |
parent | 6b3204e4419fadc3200b4428eb5946beb1704987 (diff) |
Scripts/dustwallow marsh:
- Traitors Among Us
- Discrediting the Deserters
by lopin
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Kalimdor/dustwallow_marsh.cpp | 165 |
1 files changed, 155 insertions, 10 deletions
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 26c8cb0a59f..6c552a4434b 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -151,17 +151,20 @@ public: }; - /*###### ## npc_deserter_agitator ######*/ -enum eAgitator +enum eDeserter { - QUEST_TRAITORS_AMONG_US = 11126, - FACTION_THER_DESERTER = 1883 + QUEST_TRAITORS_AMONG_US = 11126, + NPC_THERAMORE_DESERTER = 23602, }; +const Position DeserterDisappearPos = {-3609.03f, -4332.91f, 9.39354f, 3.73862f}; + +#define GOSSIP_ITEM_DESERTER "Your propaganda wont`t work on me. Spout your treasonous filth elsewhere traitor!" + class npc_deserter_agitator : public CreatureScript { public: @@ -170,19 +173,45 @@ public: bool OnGossipHello(Player* pPlayer, Creature* pCreature) { if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + + return true; + } + + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + { + pPlayer->PlayerTalkClass->ClearMenus(); + + if (uiAction == GOSSIP_SENDER_INFO) { - pCreature->setFaction(FACTION_THER_DESERTER); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->CLOSE_GOSSIP_MENU(); + switch (urand(0,1)) + { + case 0: + pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + pCreature->setFaction(14); + pCreature->AI()->AttackStart(pPlayer); + break; + case 1: + pPlayer->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0); + pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + pCreature->SetSpeed(MOVE_RUN, pCreature->GetSpeedRate(MOVE_RUN), true); + pCreature->setFaction(35); + pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + pCreature->SetReactState(REACT_PASSIVE); + pCreature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); + break; + } } - else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } CreatureAI* GetAI(Creature* pCreature) const { - return new npc_deserter_agitatorAI (pCreature); + return new npc_deserter_agitatorAI(pCreature); } struct npc_deserter_agitatorAI : public ScriptedAI @@ -192,12 +221,127 @@ public: void Reset() { me->RestoreFaction(); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + me->SetReactState(REACT_AGGRESSIVE); + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + } + + void MovementInform(uint32 uiType, uint32 uiId) + { + if (uiType != POINT_MOTION_TYPE) + return; + + if (uiId == 1) + me->DisappearAndDie(); } }; +}; +/*###### +## npc_deserter_agitator +######*/ + +enum eTheramoreGuard +{ + SAY_QUEST1 = -1000641, + SAY_QUEST2 = -1000642, + SAY_QUEST3 = -1000643, + SAY_QUEST4 = -1000644, + SAY_QUEST5 = -1000645, + SAY_QUEST6 = -1000646, + SAY_QUEST7 = -1000647, + SAY_QUEST8 = -1000648, + SAY_QUEST9 = -1000649, + + QUEST_DISCREDITING_THE_DESERTERS = 11133, + + NPC_THERAMORE_GUARD = 4979, + + SPELL_DOCTORED_LEAFLET = 42725, + SPELL_PROPAGANDIZED = 42246, }; +#define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?" + +class npc_theramore_guard : public CreatureScript +{ +public: + npc_theramore_guard() : CreatureScript("npc_theramore_guard") { } + + bool OnGossipHello(Player* pPlayer, Creature* pCreature) + { + if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + + return true; + } + + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + { + pPlayer->PlayerTalkClass->ClearMenus(); + + if (uiAction == GOSSIP_SENDER_INFO) + { + pPlayer->CLOSE_GOSSIP_MENU(); + pPlayer->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0); + DoScriptText(SAY_QUEST1, pCreature); + pCreature->CastSpell(pCreature, SPELL_DOCTORED_LEAFLET, false); + pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->uiYellTimer = 4000; + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->bYellTimer = true; + } + + return true; + } + + CreatureAI *GetAI(Creature *pCreature) const + { + return new npc_theramore_guardAI(pCreature); + } + + struct npc_theramore_guardAI : public ScriptedAI + { + npc_theramore_guardAI(Creature *pCreature) : ScriptedAI(pCreature) { } + + uint32 uiYellTimer; + uint32 uiStep; + bool bYellTimer; + void Reset() + { + bYellTimer = false; + uiStep = 0; + } + + void UpdateAI(const uint32 uiDiff) + { + if (!me->HasAura(SPELL_PROPAGANDIZED)) + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + + if (bYellTimer && uiYellTimer <= uiDiff) + { + switch(uiStep) + { + case 0: + DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me); + uiYellTimer = 3000; + ++uiStep; + break; + case 1: + DoScriptText(RAND(SAY_QUEST7, SAY_QUEST8, SAY_QUEST9), me); + me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); + uiStep = 0; + bYellTimer = false; + break; + } + } + else + uiYellTimer -= uiDiff; + } + }; +}; /*###### ## npc_lady_jaina_proudmoore @@ -573,10 +717,11 @@ void AddSC_dustwallow_marsh() { new mobs_risen_husk_spirit(); new npc_restless_apparition(); - new npc_deserter_agitator(); new npc_lady_jaina_proudmoore(); new npc_nat_pagle(); new npc_private_hendel(); new npc_zelfrax(); new npc_stinky(); + new npc_theramore_guard(); + new npc_deserter_agitator(); } |