diff options
| author | Anubisss <none@none> | 2009-05-18 20:34:09 +0200 |
|---|---|---|
| committer | Anubisss <none@none> | 2009-05-18 20:34:09 +0200 |
| commit | 3449432e380c7214089fc065f08d28173798b7de (patch) | |
| tree | f4adc1e5126f35b23db699ca1e33dae1333e59f0 /src | |
| parent | 6c7f2d2b242f950ab0e80a9da546806e672d37c1 (diff) | |
*Add ATTACK_DISTANCE from MaNGOS.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 326b09cfb73..2a79d2c22cb 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -35,6 +35,7 @@ #define CONTACT_DISTANCE 0.5f #define INTERACTION_DISTANCE 5.0f +#define ATTACK_DISTANCE 5.0f #define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells) #define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance |
