diff options
author | Rat <none@none> | 2009-08-12 23:45:02 +0200 |
---|---|---|
committer | Rat <none@none> | 2009-08-12 23:45:02 +0200 |
commit | 348116f6f8c115c1505dc6521551618f9c5cbbcf (patch) | |
tree | 2730a88c05c9e5a2e54f19af60b486d0714ea948 /src | |
parent | c2b2611a42e16d67883416a7f334ec30b3531fff (diff) |
*fix Teron Gorefiend reset-loop bug
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp index 4382be2c8ca..583c5ed85ad 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp @@ -203,6 +203,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI uint64 GhostGUID; // Player that gets killed by Shadow of Death and gets turned into a ghost bool Intro; + bool Done; void Reset() { @@ -223,6 +224,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI AggroTimer = 20000; AggroTargetGUID = 0; Intro = false; + Done = false; } void EnterCombat(Unit *who) {} @@ -244,8 +246,8 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI Intro = true; } } - - ScriptedAI::MoveInLineOfSight(pWho); + if(Done) + ScriptedAI::MoveInLineOfSight(pWho); } void KilledUnit(Unit *victim) @@ -344,7 +346,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(Intro) + if(Intro && !Done) { if(AggroTimer < diff) { @@ -352,7 +354,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); DoScriptText(SAY_AGGRO, m_creature); m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE); - Intro = false; + Done = true; if(AggroTargetGUID) { Unit* pUnit = Unit::GetUnit((*m_creature), AggroTargetGUID); @@ -369,7 +371,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI }else AggroTimer -= diff; } - if(!UpdateVictim() || Intro) + if(!UpdateVictim() || !Done) return; if(SummonShadowsTimer < diff) |