diff options
author | Shauren <none@none> | 2010-07-30 16:01:43 +0200 |
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committer | Shauren <none@none> | 2010-07-30 16:01:43 +0200 |
commit | 350864de80dadf0d5dabe201138bc6e9416c80af (patch) | |
tree | 98e7daef05e9ef8b9af7d98b641ab8ef27704022 /src | |
parent | d666ba26c1a6d06c0697b0c48c0b04ebaa101781 (diff) |
Fixed saving new items to database, thx GMKretol for spotting the typo
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 0c2c460cc73..2d0120522b8 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -334,8 +334,8 @@ void Item::SaveToDB() ss << "'," << GetItemRandomPropertyId() << ","; ss << GetUInt32Value(ITEM_FIELD_DURABILITY) << ","; - ss << GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME) << ","; - ss << ",'" << text << "')"; + ss << GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME) << ",'"; + ss << text << "')"; CharacterDatabase.Execute(ss.str().c_str()); }break; |