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authorShauren <shauren.trinity@gmail.com>2018-11-21 22:37:58 +0100
committerShauren <shauren.trinity@gmail.com>2018-11-21 22:37:58 +0100
commit352c4a4c680c94fc9fbc725c51135667662f1c77 (patch)
tree98491009ddc80df543ed5ca097bbfbc58133d6e5 /src
parentb6cba61c437c9bcb6def1aa2fbd2efd4d8b1a28f (diff)
Core/Achievements: Sync achievement reward field names with master
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp96
-rw-r--r--src/server/game/Achievements/AchievementMgr.h10
2 files changed, 53 insertions, 53 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 6f9c1b19c3b..6db73f24c0d 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -620,7 +620,7 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ
// title achievement rewards are retroactive
if (AchievementReward const* reward = sAchievementMgr->GetAchievementReward(achievement))
- if (uint32 titleId = reward->TitleID[Player::TeamForRace(GetPlayer()->getRace()) == ALLIANCE ? 0 : 1])
+ if (uint32 titleId = reward->TitleId[Player::TeamForRace(GetPlayer()->getRace()) == ALLIANCE ? 0 : 1])
if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId))
GetPlayer()->SetTitle(titleEntry);
@@ -1544,20 +1544,20 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
//! Since no common attributes were found, (not even in titleRewardFlags field)
//! we explicitly check by ID. Maybe in the future we could move the achievement_reward
//! condition fields to the condition system.
- if (uint32 titleId = reward->TitleID[achievement->ID == 1793 ? GetPlayer()->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER) : (GetPlayer()->GetTeam() == ALLIANCE ? 0 : 1)])
+ if (uint32 titleId = reward->TitleId[achievement->ID == 1793 ? GetPlayer()->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER) : (GetPlayer()->GetTeam() == ALLIANCE ? 0 : 1)])
if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId))
GetPlayer()->SetTitle(titleEntry);
// mail
- if (reward->Sender)
+ if (reward->SenderCreatureId)
{
- MailDraft draft(reward->MailTemplateID);
+ MailDraft draft(reward->MailTemplateId);
- if (!reward->MailTemplateID)
+ if (!reward->MailTemplateId)
{
// subject and text
std::string subject = reward->Subject;
- std::string text = reward->Text;
+ std::string text = reward->Body;
LocaleConstant localeConstant = GetPlayer()->GetSession()->GetSessionDbLocaleIndex();
if (localeConstant != LOCALE_enUS)
@@ -1574,7 +1574,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
SQLTransaction trans = CharacterDatabase.BeginTransaction();
- Item* item = reward->ItemID ? Item::CreateItem(reward->ItemID, 1, GetPlayer()) : nullptr;
+ Item* item = reward->ItemId ? Item::CreateItem(reward->ItemId, 1, GetPlayer()) : nullptr;
if (item)
{
// save new item before send
@@ -1584,7 +1584,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
draft.AddItem(item);
}
- draft.SendMailTo(trans, GetPlayer(), MailSender(MAIL_CREATURE, reward->Sender));
+ draft.SendMailTo(trans, GetPlayer(), MailSender(MAIL_CREATURE, reward->SenderCreatureId));
CharacterDatabase.CommitTransaction(trans);
}
}
@@ -2597,7 +2597,7 @@ void AchievementGlobalMgr::LoadRewards()
m_achievementRewards.clear(); // need for reload case
// 0 1 2 3 4 5 6 7
- QueryResult result = WorldDatabase.Query("SELECT ID, TitleA, TitleH, ItemID, Sender, Subject, Text, MailTemplateID FROM achievement_reward");
+ QueryResult result = WorldDatabase.Query("SELECT ID, TitleA, TitleH, ItemID, Sender, Subject, Body, MailTemplateID FROM achievement_reward");
if (!result)
{
@@ -2608,7 +2608,7 @@ void AchievementGlobalMgr::LoadRewards()
do
{
Field* fields = result->Fetch();
- uint32 id = fields[0].GetUInt32();
+ uint32 id = fields[0].GetUInt32();
AchievementEntry const* achievement = GetAchievement(id);
if (!achievement)
{
@@ -2617,85 +2617,85 @@ void AchievementGlobalMgr::LoadRewards()
}
AchievementReward reward;
- reward.TitleID[0] = fields[1].GetUInt32();
- reward.TitleID[1] = fields[2].GetUInt32();
- reward.ItemID = fields[3].GetUInt32();
- reward.Sender = fields[4].GetUInt32();
- reward.Subject = fields[5].GetString();
- reward.Text = fields[6].GetString();
- reward.MailTemplateID = fields[7].GetUInt32();
+ reward.TitleId[0] = fields[1].GetUInt32();
+ reward.TitleId[1] = fields[2].GetUInt32();
+ reward.ItemId = fields[3].GetUInt32();
+ reward.SenderCreatureId = fields[4].GetUInt32();
+ reward.Subject = fields[5].GetString();
+ reward.Body = fields[6].GetString();
+ reward.MailTemplateId = fields[7].GetUInt32();
// must be title or mail at least
- if (!reward.TitleID[0] && !reward.TitleID[1] && !reward.Sender)
+ if (!reward.TitleId[0] && !reward.TitleId[1] && !reward.SenderCreatureId)
{
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) does not contain title or item reward data. Ignored.", id);
continue;
}
- if (achievement->Faction == ACHIEVEMENT_FACTION_ANY && (!reward.TitleID[0] ^ !reward.TitleID[1]))
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains the title (A: %u H: %u) for only one team.", id, reward.TitleID[0], reward.TitleID[1]);
+ if (achievement->Faction == ACHIEVEMENT_FACTION_ANY && (!reward.TitleId[0] ^ !reward.TitleId[1]))
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains the title (A: %u H: %u) for only one team.", id, reward.TitleId[0], reward.TitleId[1]);
- if (reward.TitleID[0])
+ if (reward.TitleId[0])
{
- CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.TitleID[0]);
+ CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.TitleId[0]);
if (!titleEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_A`, set to 0", id, reward.TitleID[0]);
- reward.TitleID[0] = 0;
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_A`, set to 0", id, reward.TitleId[0]);
+ reward.TitleId[0] = 0;
}
}
- if (reward.TitleID[1])
+ if (reward.TitleId[1])
{
- CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.TitleID[1]);
+ CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.TitleId[1]);
if (!titleEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_H`, set to 0", id, reward.TitleID[1]);
- reward.TitleID[1] = 0;
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_H`, set to 0", id, reward.TitleId[1]);
+ reward.TitleId[1] = 0;
}
}
//check mail data before item for report including wrong item case
- if (reward.Sender)
+ if (reward.SenderCreatureId)
{
- if (!sObjectMgr->GetCreatureTemplate(reward.Sender))
+ if (!sObjectMgr->GetCreatureTemplate(reward.SenderCreatureId))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains an invalid creature ID %u as sender, mail reward skipped.", id, reward.Sender);
- reward.Sender = 0;
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains an invalid creature ID %u as sender, mail reward skipped.", id, reward.SenderCreatureId);
+ reward.SenderCreatureId = 0;
}
}
else
{
- if (reward.ItemID)
+ if (reward.ItemId)
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) does not have sender data, but contains an item reward. Item will not be rewarded.", id);
if (!reward.Subject.empty())
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) does not have sender data, but contains a mail subject.", id);
- if (!reward.Text.empty())
+ if (!reward.Body.empty())
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) does not have sender data, but contains mail text.", id);
- if (reward.MailTemplateID)
+ if (reward.MailTemplateId)
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) does not have sender data, but has a MailTemplate.", id);
}
- if (reward.MailTemplateID)
+ if (reward.MailTemplateId)
{
- if (!sMailTemplateStore.LookupEntry(reward.MailTemplateID))
+ if (!sMailTemplateStore.LookupEntry(reward.MailTemplateId))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) is using an invalid MailTemplate (%u).", id, reward.MailTemplateID);
- reward.MailTemplateID = 0;
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) is using an invalid MailTemplate (%u).", id, reward.MailTemplateId);
+ reward.MailTemplateId = 0;
}
- else if (!reward.Subject.empty() || !reward.Text.empty())
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) is using MailTemplate (%u) and mail subject/text.", id, reward.MailTemplateID);
+ else if (!reward.Subject.empty() || !reward.Body.empty())
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) is using MailTemplate (%u) and mail subject/text.", id, reward.MailTemplateId);
}
- if (reward.ItemID)
+ if (reward.ItemId)
{
- if (!sObjectMgr->GetItemTemplate(reward.ItemID))
+ if (!sObjectMgr->GetItemTemplate(reward.ItemId))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains an invalid item id %u, reward mail will not contain the rewarded item.", id, reward.ItemID);
- reward.ItemID = 0;
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (ID: %u) contains an invalid item id %u, reward mail will not contain the rewarded item.", id, reward.ItemId);
+ reward.ItemId = 0;
}
}
@@ -2712,7 +2712,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
m_achievementRewardLocales.clear(); // need for reload case
// 0 1 2 3
- QueryResult result = WorldDatabase.Query("SELECT ID, Locale, Subject, Text FROM achievement_reward_locale");
+ QueryResult result = WorldDatabase.Query("SELECT ID, Locale, Subject, Body FROM achievement_reward_locale");
if (!result)
{
@@ -2727,7 +2727,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string subject = fields[2].GetString();
- std::string text = fields[3].GetString();
+ std::string body = fields[3].GetString();
if (m_achievementRewards.find(id) == m_achievementRewards.end())
{
@@ -2741,7 +2741,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
continue;
ObjectMgr::AddLocaleString(subject, locale, data.Subject);
- ObjectMgr::AddLocaleString(text, locale, data.Text);
+ ObjectMgr::AddLocaleString(body, locale, data.Text);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u achievement reward locale strings in %u ms.", uint32(m_achievementRewardLocales.size()), GetMSTimeDiffToNow(oldMSTime));
diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h
index 44a27f35118..1ec22d34ba7 100644
--- a/src/server/game/Achievements/AchievementMgr.h
+++ b/src/server/game/Achievements/AchievementMgr.h
@@ -236,12 +236,12 @@ typedef std::unordered_map<uint32, AchievementCriteriaDataSet> AchievementCriter
struct AchievementReward
{
- uint32 TitleID[2];
- uint32 ItemID;
- uint32 Sender;
+ uint32 TitleId[2];
+ uint32 ItemId;
+ uint32 SenderCreatureId;
std::string Subject;
- std::string Text;
- uint32 MailTemplateID;
+ std::string Body;
+ uint32 MailTemplateId;
};
typedef std::unordered_map<uint32, AchievementReward> AchievementRewards;