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authorQAston <none@none>2009-02-04 16:55:16 +0100
committerQAston <none@none>2009-02-04 16:55:16 +0100
commit3554ce14cdfc8acb7ff22680aa22fdf5dc107208 (patch)
tree1b781a0a3100401cb9b2743b2a6173afb2f18f0a /src
parent1c51b382dc6e961edeb4c081748f3ddba96be61b (diff)
*Fix build on *nix.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index f7858f3419b..239d3d4eb02 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1061,7 +1061,7 @@ class TRINITY_DLL_SPEC Player : public Unit
Item* GetItemByGuid( uint64 guid ) const;
Item* GetItemByPos( uint16 pos ) const;
Item* GetItemByPos( uint8 bag, uint8 slot ) const;
- inline Item* Player::GetUseableItemByPos( uint8 bag, uint8 slot ) const //Does additional check for disarmed weapons
+ inline Item* GetUseableItemByPos( uint8 bag, uint8 slot ) const //Does additional check for disarmed weapons
{
if (!CanUseAttackType(GetAttackBySlot(slot)))
return NULL;