diff options
author | Spp <none@none> | 2010-04-29 22:47:47 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-29 22:47:47 +0200 |
commit | 35af94d4b57d234bc4d6e3c8ab67acb201500bae (patch) | |
tree | f73d429cac5885333f4eeebafcac7ccfcbe0dc37 /src | |
parent | 1f9af1794fd3f44cca4dbb184bf088cff25e9b39 (diff) |
Update/Fix some opcode names.
Patch by Zor
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Opcodes.cpp | 30 | ||||
-rw-r--r-- | src/game/Opcodes.h | 30 |
2 files changed, 30 insertions, 30 deletions
diff --git a/src/game/Opcodes.cpp b/src/game/Opcodes.cpp index 494f060e24b..03fb8fa1151 100644 --- a/src/game/Opcodes.cpp +++ b/src/game/Opcodes.cpp @@ -539,8 +539,8 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x1FC*/ { "SMSG_ENVIRONMENTALDAMAGELOG", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x1FD*/ { "CMSG_PLAYER_DIFFICULTY_CHANGE", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x1FE*/ { "SMSG_RWHOIS", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x1FF*/ { "SMSG_LFG_COMPLETION_REWARD", STATUS_LOGGEDIN, &WorldSession::Handle_ServerSide }, - /*0x200*/ { "SMSG_LFG_ERROR", STATUS_LOGGEDIN, &WorldSession::Handle_ServerSide }, + /*0x1FF*/ { "SMSG_LFG_PLAYER_REWARD", STATUS_LOGGEDIN, &WorldSession::Handle_ServerSide }, + /*0x200*/ { "SMSG_LFG_TELEPORT_DENIED", STATUS_LOGGEDIN, &WorldSession::Handle_ServerSide }, /*0x201*/ { "CMSG_UNLEARN_SPELL", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x202*/ { "CMSG_UNLEARN_SKILL", STATUS_LOGGEDIN, &WorldSession::HandleUnlearnSkillOpcode }, /*0x203*/ { "SMSG_REMOVED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide }, @@ -727,7 +727,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x2B8*/ { "SMSG_AREA_TRIGGER_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x2B9*/ { "CMSG_SHOWING_HELM", STATUS_LOGGEDIN, &WorldSession::HandleShowingHelmOpcode }, /*0x2BA*/ { "CMSG_SHOWING_CLOAK", STATUS_LOGGEDIN, &WorldSession::HandleShowingCloakOpcode }, - /*0x2BB*/ { "SMSG_LFG_ROLE_CHECK_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x2BB*/ { "SMSG_LFG_ROLE_CHOSEN", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x2BC*/ { "SMSG_PLAYER_SKINNED", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x2BD*/ { "SMSG_DURABILITY_DAMAGE_DEATH", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x2BE*/ { "CMSG_SET_EXPLORATION", STATUS_NEVER, &WorldSession::Handle_NULL }, @@ -893,24 +893,24 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, &WorldSession::HandleLfmSetAutoFillOpcode }, /*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, &WorldSession::HandleLfmClearAutoFillOpcode }, /*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x361*/ { "SMSG_LFG_PROPOSAL_DECLINED", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x362*/ { "CMSG_LFG_PROPOSAL_RESULT", STATUS_LOGGEDIN, &WorldSession::Handle_NULL }, - /*0x363*/ { "SMSG_LFG_ROLE_CHECK", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x364*/ { "SMSG_LFG_ROLE_CHECK_FAILED_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x365*/ { "SMSG_LFG_QUEUE_STATUS_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x363*/ { "SMSG_LFG_ROLE_CHECK_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x364*/ { "SMSG_LFG_JOIN_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x365*/ { "SMSG_LFG_QUEUE_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x366*/ { "CMSG_SET_LFG_COMMENT", STATUS_LOGGEDIN, &WorldSession::HandleSetLfgCommentOpcode }, - /*0x367*/ { "SMSG_LFG_LFG_PROPOSAL_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x368*/ { "SMSG_LFG_LFG_PROPOSAL_INFO2", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x367*/ { "SMSG_LFG_UPDATE_PLAYER", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x368*/ { "SMSG_LFG_UPDATE_PARTY", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x369*/ { "SMSG_LFG_UPDATE_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x36A*/ { "CMSG_LFG_SET_ROLES", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x36B*/ { "CMSG_LFG_SET_NEEDS", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x36C*/ { "CMSG_LFG_SET_BOOT_VOTE", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x36D*/ { "SMSG_LFG_BOOT_PROPOSAL_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x36E*/ { "CMSG_LFD_PLAYER_LOCK_INFO_REQUEST", STATUS_NEVER, &WorldSession::Handle_NULL }, - /*0x36F*/ { "SMSG_LFG_PLAYER_LOCK_INFO_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x36F*/ { "SMSG_LFG_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x370*/ { "CMSG_LFG_TELEPORT", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x371*/ { "CMSG_LFD_PARTY_LOCK_INFO_REQUEST", STATUS_NEVER, &WorldSession::Handle_NULL }, - /*0x372*/ { "SMSG_LFG_PLAYER_LOCK_INFO_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x372*/ { "SMSG_LFG_PARTY", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x373*/ { "SMSG_TITLE_EARNED", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x374*/ { "CMSG_SET_TITLE", STATUS_LOGGEDIN, &WorldSession::HandleSetTitleOpcode }, /*0x375*/ { "CMSG_CANCEL_MOUNT_AURA", STATUS_LOGGEDIN, &WorldSession::HandleCancelMountAuraOpcode }, @@ -1257,7 +1257,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x4CA*/ { "UMSG_UNKNOWN_1226", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4CB*/ { "UMSG_UNKNOWN_1227", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4CC*/ { "UMSG_UNKNOWN_1228", STATUS_NEVER, &WorldSession::Handle_NULL }, - /*0x4CD*/ { "SMSG_UNKNOWN_1229", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x4CD*/ { "SMSG_MULTIPLE_PACKETS", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x4CE*/ { "SMSG_UNKNOWN_1230", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x4CF*/ { "CMSG_UNKNOWN_1231_ACK", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4D0*/ { "SMSG_UNKNOWN_1232", STATUS_NEVER, &WorldSession::Handle_ServerSide }, @@ -1321,15 +1321,15 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x50B*/ { "SMSG_UNKNOWN_1291", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x50C*/ { "UMSG_UNKNOWN_1292", STATUS_NEVER, &WorldSession::Handle_NULL }, - /*0x50D*/ { "UMSG_UNKNOWN_1293", STATUS_NEVER, &WorldSession::Handle_NULL }, + /*0x50D*/ { "SMSG_REDIRECT_CLIENT", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x50E*/ { "CMSG_UNKNOWN_1294", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x50F*/ { "UMSG_UNKNOWN_1295", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x510*/ { "CMSG_UNKNOWN_1296", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x511*/ { "UMSG_UNKNOWN_1297", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x512*/ { "CMSG_UNKNOWN_1298", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x513*/ { "UMSG_UNKNOWN_1299", STATUS_NEVER, &WorldSession::Handle_NULL }, - /*0x514*/ { "SMSG_UNKNOWN_1300", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x515*/ { "SMSG_UNKNOWN_1301", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x514*/ { "SMSG_COMBAT_LOG_MULTIPLE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, + /*0x515*/ { "SMSG_LFG_OPEN_FROM_GOSSIP", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x516*/ { "SMSG_UNKNOWN_1302", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x517*/ { "CMSG_UNKNOWN_1303", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x518*/ { "SMSG_UNKNOWN_1304", STATUS_NEVER, &WorldSession::Handle_ServerSide }, diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index c08c0284888..c5f3a151448 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -547,8 +547,8 @@ enum Opcodes SMSG_ENVIRONMENTALDAMAGELOG = 0x1FC, CMSG_PLAYER_DIFFICULTY_CHANGE = 0x1FD, SMSG_RWHOIS = 0x1FE, - SMSG_LFG_COMPLETION_REWARD = 0x1FF, // uint32, uint8, uint32, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32,uint32} - SMSG_LFG_ERROR = 0x200, // uint32 (1,2,4,6;0,5,7) + SMSG_LFG_PLAYER_REWARD = 0x1FF, // uint32, uint8, uint32, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32,uint32} + SMSG_LFG_TELEPORT_DENIED = 0x200, // uint32 (1,2,4,6;0,5,7) CMSG_UNLEARN_SPELL = 0x201, CMSG_UNLEARN_SKILL = 0x202, SMSG_REMOVED_SPELL = 0x203, @@ -735,7 +735,7 @@ enum Opcodes SMSG_AREA_TRIGGER_MESSAGE = 0x2B8, CMSG_SHOWING_HELM = 0x2B9, CMSG_SHOWING_CLOAK = 0x2BA, - SMSG_LFG_ROLE_CHECK_RESULT = 0x2BB, + SMSG_LFG_ROLE_CHOSEN = 0x2BB, SMSG_PLAYER_SKINNED = 0x2BC, SMSG_DURABILITY_DAMAGE_DEATH = 0x2BD, CMSG_SET_EXPLORATION = 0x2BE, @@ -901,24 +901,24 @@ enum Opcodes CMSG_SEARCH_LFG_JOIN = 0x35E, // CMSG SearchLFGJoin CMSG_SEARCH_LFG_LEAVE = 0x35F, // CMSG SearchLFGLeave SMSG_UPDATE_LFG_LIST = 0x360, // SMSG uint32, uint32, if (uint8) { uint32 count, for (count) { uint64} }, uint32 count2, uint32, for (count2) { uint64, uint32 flags, if (flags & 0x2) {string}, if (flags & 0x10) {for (3) uint8}, if (flags & 0x80) {uint64, uint32}}, uint32 count3, uint32, for (count3) {uint64, uint32 flags, if (flags & 0x1) {uint8, uint8, uint8, for (3) uint8, uint32, uint32, uint32, uint32, uint32, uint32, float, float, uint32, uint32, uint32, uint32, uint32, float, uint32, uint32, uint32, uint32, uint32, uint32}, if (flags&0x2) string, if (flags&0x4) uint8, if (flags&0x8) uint64, if (flags&0x10) uint8, if (flags&0x20) uint32, if (flags&0x40) uint8, if (flags& 0x80) {uint64, uint32}} - SMSG_LFG_PROPOSAL_DECLINED = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for (uint8) {uint32,uint8,uint8,uint8,uint8} + SMSG_LFG_PROPOSAL_UPDATE = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for (uint8) {uint32,uint8,uint8,uint8,uint8} CMSG_LFG_PROPOSAL_RESULT = 0x362, // CMSG AcceptProposal, RejectProposal - SMSG_LFG_ROLE_CHECK = 0x363, // SMSG uint32, uint8, for (uint8) uint32, uint8, for (uint8) { uint64, uint8, uint32, uint8, } - SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if (unk == 6) { uint8 count, for (count) uint64 } - SMSG_LFG_QUEUE_STATUS_UPDATE = 0x365, // SMSG uint32 dungeon, uint32 lfgtype, uint32, uint32, uint32, uint32, uint8, uint8, uint8, uint8 + SMSG_LFG_ROLE_CHECK_UPDATE = 0x363, // SMSG uint32, uint8, for (uint8) uint32, uint8, for (uint8) { uint64, uint8, uint32, uint8, } + SMSG_LFG_JOIN_RESULT = 0x364, // SMSG uint32 unk, uint32, if (unk == 6) { uint8 count, for (count) uint64 } + SMSG_LFG_QUEUE_STATUS = 0x365, // SMSG uint32 dungeon, uint32 lfgtype, uint32, uint32, uint32, uint32, uint8, uint8, uint8, uint8 CMSG_SET_LFG_COMMENT = 0x366, // CMSG SetLFGComment - SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if (uint8) { uint8, uint8, uint8, uint8, if (uint8) for (uint8) uint32, string} - SMSG_LFG_LFG_PROPOSAL_INFO2 = 0x368, // SMSG uint8, if (uint8) { uint8, uint8, uint8, for (3) uint8, uint8, if (uint8) for (uint8) uint32, string} - SMSG_LFG_UPDATE_LIST = 0x369, // SMSG uint8 + SMSG_LFG_UPDATE_PLAYER = 0x367, // SMSG uint8, if (uint8) { uint8, uint8, uint8, uint8, if (uint8) for (uint8) uint32, string} + SMSG_LFG_UPDATE_PARTY = 0x368, // SMSG uint8, if (uint8) { uint8, uint8, uint8, for (3) uint8, uint8, if (uint8) for (uint8) uint32, string} + SMSG_LFG_UPDATE_SEARCH = 0x369, // SMSG uint8 CMSG_LFG_SET_ROLES = 0x36A, // CMSG SetLFGRoles CMSG_LFG_SET_NEEDS = 0x36B, // CMSG SetLFGNeeds CMSG_LFG_SET_BOOT_VOTE = 0x36C, // CMSG SetLFGBootVote - SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0x36D, // SMSG uint8, uint8, uint8, uint64, uint32, uint32, uint32, uint32 + SMSG_LFG_BOOT_PLAYER = 0x36D, // SMSG uint8, uint8, uint8, uint64, uint32, uint32, uint32, uint32 CMSG_LFD_PLAYER_LOCK_INFO_REQUEST = 0x36E, // CMSG RequestLFDPlayerLockInfo - SMSG_LFG_PLAYER_LOCK_INFO_RESPONSE = 0x36F, // SMSG uint8, for (uint8) { uint32, uint8, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32, uint32}}, uint32, for (uint32) {uint32,uint32} + SMSG_LFG_PLAYER_INFO = 0x36F, // SMSG uint8, for (uint8) { uint32, uint8, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32, uint32}}, uint32, for (uint32) {uint32,uint32} CMSG_LFG_TELEPORT = 0x370, // CMSG LFGTeleport CMSG_LFD_PARTY_LOCK_INFO_REQUEST = 0x371, // CMSG RequestLFDPartyLockInfo - SMSG_LFG_PLAYER_LOCK_INFO_UPDATE = 0x372, // SMSG uint8, for (uint8) uint64 + SMSG_LFG_PARTY_INFO = 0x372, // SMSG uint8, for (uint8) uint64 SMSG_TITLE_EARNED = 0x373, CMSG_SET_TITLE = 0x374, CMSG_CANCEL_MOUNT_AURA = 0x375, @@ -1265,7 +1265,7 @@ enum Opcodes UMSG_UNKNOWN_1226 = 0x4CA, // not found 3.2 UMSG_UNKNOWN_1227 = 0x4CB, // not found 3.2 UMSG_UNKNOWN_1228 = 0x4CC, // not found 3.2 - SMSG_UNKNOWN_1229 = 0x4CD, // SMSG, handles any opcode + SMSG_MULTIPLE_PACKETS = 0x4CD, // SMSG, handles any opcode SMSG_FORCE_UNK1_SPEED_CHANGE = 0x4CE, // SMSG, movement related CMSG_FORCE_UNK1_SPEED_CHANGE_ACK = 0x4CF, // movement related SMSG_FORCE_UNK2_SPEED_CHANGE = 0x4D0, // SMSG, movement related @@ -1329,7 +1329,7 @@ enum Opcodes SMSG_CAMERA_SHAKE = 0x50A, // uint32 SpellEffectCameraShakes.dbc index, uint32 SMSG_UNKNOWN_1291 = 0x50B, // some item update packet? UMSG_UNKNOWN_1292 = 0x50C, // not found - UMSG_UNKNOWN_1293 = 0x50D, // not found - disconnect + SMSG_REDIRECT_CLIENT = 0x50D, // uint32 ip, uint16 port, uint32 unk, uint8[20] hash (ip + port, seed=sessionkey) CMSG_UNKNOWN_1294 = 0x50E, // something with networking UMSG_UNKNOWN_1295 = 0x50F, // not found - disconnect CMSG_UNKNOWN_1296 = 0x510, // something with networking |