diff options
| author | Aokromes <aokromes@gmail.com> | 2018-09-09 16:15:45 +0200 | 
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-10-26 23:55:38 +0200 | 
| commit | 3621482e4449cbeb1d6e31ced0bd7f8bb395576b (patch) | |
| tree | 1fbdce432d6c0d66b47d9802b2778bae9e80db03 /src | |
| parent | 4e294f54e400816905e9748b0cd3186d2e6d8642 (diff) | |
kill some whitespaces
(cherry picked from commit cc49b7bb3024c6eb36d9bbbe7b151d7ae9ba91b7)
Diffstat (limited to 'src')
6 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index fa55c5c6134..7d67aad21f0 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -332,7 +332,7 @@ void Creature::AddToWorld()          AIM_Initialize();          if (IsVehicle())              GetVehicleKit()->Install(); -           +          if (GetZoneScript())              GetZoneScript()->OnCreatureCreate(this);      } diff --git a/src/server/game/Movement/AbstractFollower.cpp b/src/server/game/Movement/AbstractFollower.cpp index 602f52746b5..26cc3d5935a 100644 --- a/src/server/game/Movement/AbstractFollower.cpp +++ b/src/server/game/Movement/AbstractFollower.cpp @@ -14,7 +14,7 @@   * You should have received a copy of the GNU General Public License along   * with this program. If not, see <http://www.gnu.org/licenses/>.   */ -  +  #include "AbstractFollower.h"  #include "Unit.h" diff --git a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.h index 3bb9024289f..2019d8f36e2 100644 --- a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.h @@ -14,7 +14,7 @@   * You should have received a copy of the GNU General Public License along   * with this program. If not, see <http://www.gnu.org/licenses/>.   */ -  +  #ifndef TRINITY_CHASEMOVEMENTGENERATOR_H  #define TRINITY_CHASEMOVEMENTGENERATOR_H diff --git a/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.h index 573c2ed2efb..edd7053a176 100644 --- a/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.h @@ -14,7 +14,7 @@   * You should have received a copy of the GNU General Public License along   * with this program. If not, see <http://www.gnu.org/licenses/>.   */ -  +  #ifndef TRINITY_FOLLOWMOVEMENTGENERATOR_H  #define TRINITY_FOLLOWMOVEMENTGENERATOR_H diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index db34deb8c7b..56d93f71096 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -337,7 +337,6 @@ public:              return false;          } -          AccountOpResult result = AccountMgr::ChangeEmail(handler->GetSession()->GetAccountId(), email);          switch (result)          { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 0410172482b..71218683781 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -118,7 +118,7 @@ struct boss_baroness_anastari : public BossAI                          {                              possessedTarget->RemoveAurasDueToSpell(SPELL_POSSESS);                              possessedTarget->RemoveAurasDueToSpell(SPELL_POSSESSED); -                            me->RemoveAurasDueToSpell(SPELL_POSSESS_INV);                  +                            me->RemoveAurasDueToSpell(SPELL_POSSESS_INV);                              _possessedTargetGuid.Clear();                              events.ScheduleEvent(EVENT_SPELL_POSSESS, 20s, 30s);                              events.CancelEvent(EVENT_CHECK_POSSESSED);  | 
