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authorjackpoz <giacomopoz@gmail.com>2019-04-12 23:56:29 +0200
committerjackpoz <giacomopoz@gmail.com>2019-04-12 23:56:29 +0200
commit386b5a6fd948b4866cbd9a8a9892e8777922e9c9 (patch)
treea699f4dd626f1899e2f3c811971c78f207f7fa96 /src
parentd182e5f7e73e614185f4470429467befd6e03981 (diff)
Core/MMaps: Simplify d182e5f7e73e614185f4470429467befd6e03981 and handle PATHFIND_INCOMPLETE in ChaseMovementGenerator as "cannot reach the target"
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/PathGenerator.cpp7
2 files changed, 2 insertions, 9 deletions
diff --git a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
index 2df86222c33..7b765762fa9 100644
--- a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
@@ -184,8 +184,8 @@ bool ChaseMovementGenerator::Update(Unit* owner, uint32 diff)
if (owner->IsHovering())
owner->UpdateAllowedPositionZ(x, y, z);
- bool success = _path->CalculatePath(x, y, z);
- if (!success || (_path->GetPathType() & PATHFIND_NOPATH))
+ bool success = _path->CalculatePath(x, y, z, cOwner->CanFly());
+ if (!success || (_path->GetPathType() & (PATHFIND_NOPATH | PATHFIND_INCOMPLETE)))
{
if (cOwner)
cOwner->SetCannotReachTarget(true);
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 19b6528a250..69844b2c15b 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -469,13 +469,6 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
else
_type = PATHFIND_INCOMPLETE;
- if (_type & PATHFIND_INCOMPLETE && _sourceUnit->CanFly())
- {
- BuildShortcut();
- _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
- return;
- }
-
// generate the point-path out of our up-to-date poly-path
BuildPointPath(startPoint, endPoint);
}