diff options
| author | kaelima <kaelima@live.se> | 2011-12-22 18:48:06 +0100 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2011-12-22 18:48:06 +0100 |
| commit | 398299084ef4c878cd362de86a2809099ce3a5be (patch) | |
| tree | 520374489c6d55807b6c72da6c60a754d8bf8b7a /src | |
| parent | ce0dfa88a670f65f8bff6457ffd7075b942d43b9 (diff) | |
Corrected some logic in my recent commits.
- ff2dbfc38196e0aa339896357898ec25c8dcdc97 thanks LihO
- 6ccf95af4c5ce24cf6eecc49830dd0d714184ff6 thanks frostmourne
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 15 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp | 4 |
2 files changed, 11 insertions, 8 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index e3fb407d52c..d9abc15f4e5 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3483,7 +3483,7 @@ void Spell::update(uint32 difftime) { case SPELL_STATE_PREPARING: { - if (m_timer) + if (m_timer > 0) { if (difftime >= (uint32)m_timer) m_timer = 0; @@ -3498,7 +3498,7 @@ void Spell::update(uint32 difftime) } case SPELL_STATE_CASTING: { - if (m_timer > 0) + if (m_timer) { // check if there are alive targets left if (!UpdateChanneledTargetList()) @@ -3508,10 +3508,13 @@ void Spell::update(uint32 difftime) finish(); } - if (difftime >= (uint32)m_timer) - m_timer = 0; - else - m_timer -= difftime; + if (m_timer > 0) + { + if (difftime >= (uint32)m_timer) + m_timer = 0; + else + m_timer -= difftime; + } } if (m_timer == 0) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index ece172c685b..2f6a01e73d7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -840,7 +840,7 @@ public: { DoCast(target, SPELL_MULTI_SHOT); } - else if (target) + else { Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (me->GetMap()->IsDungeon() && !players.isEmpty()) @@ -850,7 +850,7 @@ public: Player* player = itr->getSource(); if (player && !player->isGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false)) { - DoCast(target, SPELL_MULTI_SHOT); + DoCast(player, SPELL_MULTI_SHOT); break; } } |
