diff options
author | kaelima <kaelima@live.se> | 2012-04-09 14:26:50 +0200 |
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committer | kaelima <kaelima@live.se> | 2012-04-09 14:26:50 +0200 |
commit | 3988e8ed96fd494b2cdba73a89ee47a10b338b25 (patch) | |
tree | fa77f80cca0e970cf86f7e4b17f6caba73ec0354 /src | |
parent | 5f52cb0d8cd2a7036dd40576e5c3c5bb6b4ce1f1 (diff) |
Core/DBLayer: Correct a type in HandleUnFreezeCommand (lowguid)
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 54a9edefc03..045d5e144a9 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -4593,40 +4593,38 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) { std::string name; Player* player; - char *TargetName = strtok((char*)args, " "); //get entered name - if (!TargetName) //if no name entered use target - { - player = getSelectedPlayer(); - if (player) //prevent crash with creature as target - name = player->GetName(); - } + char* targetName = strtok((char*)args, " "); // Get entered name - else // if name entered + if (targetName) { - name = TargetName; + name = targetName; normalizePlayerName(name); player = sObjectAccessor->FindPlayerByName(name.c_str()); } + else // If no name was entered - use target + { + player = getSelectedPlayer(); + if (player) + name = player->GetName(); + } - //effect if (player) { PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); - //Reset player faction + allow combat + allow duels + // Reset player faction + allow combat + allow duels player->setFactionForRace(player->getRace()); player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - //allow movement and spells + // Remove Freeze spell (allowing movement and spells) player->RemoveAurasDueToSpell(9454); - //save player + // Save player player->SaveToDB(); } - - if (!player) + else { - if (TargetName) + if (targetName) { // Check for offline players PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_BY_NAME); @@ -4638,12 +4636,13 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) SendSysMessage(LANG_COMMAND_FREEZE_WRONG); return true; } - //if player found: delete his freeze aura - Field* fields=result->Fetch(); - uint64 pguid = fields[0].GetUInt64(); + + // If player found: delete his freeze aura + Field* fields = result->Fetch(); + uint32 lowGuid = fields[0].GetUInt32(); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN); - stmt->setUInt32(0, pguid); + stmt->setUInt32(0, lowGuid); CharacterDatabase.Execute(stmt); PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); |