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authorXTZGZoReX <none@none>2010-08-08 09:36:45 -0500
committerXTZGZoReX <none@none>2010-08-08 09:36:45 -0500
commit39c61157c56d08db30e6e73dfc1a3d6f22467416 (patch)
treede209e2112cbe22ee18afa9c3e7f98012611cd81 /src
parentbd926de31c29c6e2bf69c53b69c10ebbc7c0fe30 (diff)
Fixed *nix build.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.h4
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp2
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h1
-rw-r--r--src/server/game/Chat/Chat.h2
-rw-r--r--src/server/game/Weather/WeatherMgr.h1
5 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeam.h b/src/server/game/Battlegrounds/ArenaTeam.h
index e6f85cf8d9e..9165b6b7ea9 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.h
+++ b/src/server/game/Battlegrounds/ArenaTeam.h
@@ -21,6 +21,10 @@
#ifndef TRINITYCORE_ARENATEAM_H
#define TRINITYCORE_ARENATEAM_H
+#include "QueryResult.h"
+
+class WorldSession;
+
enum ArenaTeamCommandTypes
{
ERR_ARENA_TEAM_CREATE_S = 0x00,
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index ac85123f5e2..0e9fbd78436 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -22,6 +22,8 @@
#include "ArenaTeam.h"
#include "BattlegroundMgr.h"
#include "Chat.h"
+#include "ObjectMgr.h"
+#include "Log.h"
/*********************************************************/
/*** BATTLEGROUND QUEUE SYSTEM ***/
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 9f0c580faba..248c9cac6a5 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -24,6 +24,7 @@
#include "Common.h"
#include "DBCEnums.h"
#include "Battleground.h"
+#include "EventProcessor.h"
//this container can't be deque, because deque doesn't like removing the last element - if you remove it, it invalidates next iterator and crash appears
typedef std::list<Battleground*> BGFreeSlotQueueType;
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 93ccd6658cc..cae1d8116aa 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -22,11 +22,13 @@
#define TRINITYCORE_CHAT_H
#include "SharedDefines.h"
+#include "Player.h"
#include <vector>
class ChatHandler;
class WorldSession;
+class WorldObject;
class Creature;
class Player;
class Unit;
diff --git a/src/server/game/Weather/WeatherMgr.h b/src/server/game/Weather/WeatherMgr.h
index 5751e68a563..2738caae8bd 100644
--- a/src/server/game/Weather/WeatherMgr.h
+++ b/src/server/game/Weather/WeatherMgr.h
@@ -29,6 +29,7 @@
#include "SharedDefines.h"
#include "Timer.h"
#include "Weather.h"
+#include <ace/Singleton.h>
class WeatherMgr
{