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authormegamage <none@none>2009-05-06 17:00:11 -0500
committermegamage <none@none>2009-05-06 17:00:11 -0500
commit39dc2d1c4db526d3ad13919f238f0998b2bf2654 (patch)
tree4bb234535adbb3848664114931cce95186a9bd25 /src
parent6a3b34441d765d7af039b7e1c5357f267d5f1af6 (diff)
*Use custom spell intead of hard code for EffectDestroyAllTotems. By Maxxie
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index ffb3a38c9fb..5d4ef83ed11 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6015,7 +6015,7 @@ void Spell::EffectSummonDeadPet(uint32 /*i*/)
void Spell::EffectDestroyAllTotems(uint32 /*i*/)
{
- float mana = 0;
+ int32 mana = 0;
for(int slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot)
{
if(!m_caster->m_SummonSlot[slot])
@@ -6036,8 +6036,8 @@ void Spell::EffectDestroyAllTotems(uint32 /*i*/)
}
mana = mana * damage / 100;
- int32 gain = m_caster->ModifyPower(POWER_MANA,int32(mana));
- m_caster->SendEnergizeSpellLog(m_caster, m_spellInfo->Id, gain, POWER_MANA);
+ if (mana)
+ m_caster->CastCustomSpell(m_caster, 39104, &mana, NULL, NULL, true);
}
void Spell::EffectDurabilityDamage(uint32 i)