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authortreeston <treeston.mmoc@gmail.com>2016-08-20 14:36:26 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-02-12 16:27:20 +0100
commit3a62ecb5160e9d564204f5070270227b10be5e35 (patch)
tree91cf865565ddddcc7eed788c6e29b63ca13b5f95 /src
parent238072e67a5287be39a2bbd2961a28bf7801db22 (diff)
Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. Tagging issue #15560.
(cherry picked from commit 08b383305146962f686af716c90f10776a12bc12)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp13
-rw-r--r--src/server/game/Conditions/ConditionMgr.h3
2 files changed, 14 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 0629a5b1f5d..621d48112f2 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -108,7 +108,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
{ "Sit/stand state", true, true, false },
{ "Daily Quest Completed",true, false, false },
{ "Charmed", false, false, false },
- { "Pet type", true, false, false }
+ { "Pet type", true, false, false },
+ { "On Taxi", false, false, false }
};
// Checks if object meets the condition
@@ -477,6 +478,12 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
condMeets = (((1 << pet->getPetType()) & ConditionValue1) != 0);
break;
}
+ case CONDITION_TAXI:
+ {
+ if (Player* player = object->ToPlayer())
+ condMeets = player->IsInFlight();
+ break;
+ }
default:
condMeets = false;
break;
@@ -667,6 +674,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() const
case CONDITION_PET_TYPE:
mask |= GRID_MAP_TYPE_MASK_PLAYER;
break;
+ case CONDITION_TAXI:
+ mask |= GRID_MAP_TYPE_MASK_PLAYER;
+ break;
default:
ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!");
break;
@@ -2287,6 +2297,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
break;
case CONDITION_IN_WATER:
case CONDITION_CHARMED:
+ case CONDITION_TAXI:
default:
break;
}
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 01382599ceb..cb8fb3e8a08 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -94,7 +94,8 @@ enum ConditionTypes
CONDITION_DAILY_QUEST_DONE = 43, // quest id 0 0 true if daily quest has been completed for the day
CONDITION_CHARMED = 44, // 0 0 0 true if unit is currently charmed
CONDITION_PET_TYPE = 45, // mask 0 0 true if player has a pet of given type(s)
- CONDITION_MAX = 46 // MAX
+ CONDITION_TAXI = 46, // 0 0 0 true if player is on taxi
+ CONDITION_MAX = 47 // MAX
};
/*! Documentation on implementing a new ConditionSourceType: