diff options
author | Shauren <shauren.trinity@gmail.com> | 2011-04-05 16:07:56 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2011-04-05 16:07:56 +0200 |
commit | 3a93dff59efc079ee31998146de601de7637a0aa (patch) | |
tree | 2a343244d983fee498991423aa2d5f321d5aef75 /src | |
parent | 379308140b7e958c10fef72fcba872648a354c85 (diff) |
Core/World: Removed unused timers, thanks to Neo2003 for pointing it out
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/World/World.cpp | 4 | ||||
-rwxr-xr-x | src/server/game/World/World.h | 2 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index be7c17ba582..bfcf0d0125c 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1632,8 +1632,6 @@ void World::SetInitialWorldSettings() LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, startstring, uptime, revision) VALUES('%u', " UI64FMTD ", '%s', 0, '%s')", realmID, uint64(m_startTime), isoDate, _FULLVERSION); - m_timers[WUPDATE_OBJECTS].SetInterval(IN_MILLISECONDS/2); - m_timers[WUPDATE_SESSIONS].SetInterval(0); m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); m_timers[WUPDATE_UPTIME].SetInterval(m_int_configs[CONFIG_UPTIME_UPDATE]*MINUTE*IN_MILLISECONDS); @@ -1924,7 +1922,7 @@ void World::Update(uint32 diff) /// <li> Handle all other objects ///- Update objects when the timer has passed (maps, transport, creatures,...) - sMapMgr->Update(diff); // As interval = 0 + sMapMgr->Update(diff); if (sWorld->getBoolConfig(CONFIG_AUTOBROADCAST)) { diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 81f1ce101e2..9d2d1ec2a08 100755 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -69,8 +69,6 @@ enum ShutdownExitCode /// Timers for different object refresh rates enum WorldTimers { - WUPDATE_OBJECTS, - WUPDATE_SESSIONS, WUPDATE_AUCTIONS, WUPDATE_WEATHERS, WUPDATE_UPTIME, |