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authorNay <dnpd.dd@gmail.com>2012-02-19 15:36:38 +0000
committerNay <dnpd.dd@gmail.com>2012-02-19 15:36:38 +0000
commit3b1cd7caeae8a605d16db29c5d98ba99fe771ca7 (patch)
treedb0b2ddb5b4df1e177f925c2993436b0c4cb3c69 /src
parent8e3a4b956e8fcc3ec31240d847a7a630eaf2bba2 (diff)
Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index a195e0520fc..e26bd2406dd 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -337,9 +337,6 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
- if (GetTriggeringSpell())
- sLog->outString("triggering spell = %u",GetTriggeringSpell()->Id);
-
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())