aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorjoschiwald <joschiwald.trinity@gmail.com>2016-04-23 16:13:12 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2016-04-23 16:55:15 +0200
commit3b9c78a176e74654dd55b70187c00fa8b9855227 (patch)
treecae0a59f765fb66a2fa4067308dbe5b8dab46dff /src
parentb4778cefceddb683a5ce4fccbdcd4a1c472f8714 (diff)
Core/SpellScripts: allow to modify target destination of all target type
(cherry picked from commit 25da16ba44db9014d879f00a987d76c349469d22)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Spell.cpp26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index ce9fb930834..983ce5eb96c 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -987,14 +987,22 @@ void Spell::SelectImplicitChannelTargets(SpellEffIndex effIndex, SpellImplicitTa
{
CallScriptObjectTargetSelectHandlers(target, effIndex, targetType);
if (target)
- m_targets.SetDst(*target);
+ {
+ SpellDestination dest(*target);
+ CallScriptDestinationTargetSelectHandlers(dest, effIndex, targetType);
+ m_targets.SetDst(dest);
+ }
}
else
TC_LOG_DEBUG("spells", "SPELL: cannot find channel spell destination for spell ID %u, effect %u", m_spellInfo->Id, effIndex);
break;
case TARGET_DEST_CHANNEL_CASTER:
- m_targets.SetDst(*channeledSpell->GetCaster());
+ {
+ SpellDestination dest(*channeledSpell->GetCaster());
+ CallScriptDestinationTargetSelectHandlers(dest, effIndex, targetType);
+ m_targets.SetDst(dest);
break;
+ }
default:
ASSERT(false && "Spell::SelectImplicitChannelTargets: received not implemented target type");
break;
@@ -1054,7 +1062,11 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
if (m_spellInfo->RequiresSpellFocus)
{
if (focusObject)
- m_targets.SetDst(*focusObject);
+ {
+ SpellDestination dest(*focusObject);
+ CallScriptDestinationTargetSelectHandlers(dest, effIndex, targetType);
+ m_targets.SetDst(dest);
+ }
return;
}
break;
@@ -1080,7 +1092,6 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
switch (targetType.GetObjectType())
{
case TARGET_OBJECT_TYPE_UNIT:
- {
if (Unit* unit = target->ToUnit())
AddUnitTarget(unit, effMask, true, false);
else
@@ -1089,7 +1100,6 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
return;
}
break;
- }
case TARGET_OBJECT_TYPE_GOBJ:
if (GameObject* gobjTarget = target->ToGameObject())
AddGOTarget(gobjTarget, effMask);
@@ -1100,8 +1110,12 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
}
break;
case TARGET_OBJECT_TYPE_DEST:
- m_targets.SetDst(*target);
+ {
+ SpellDestination dest(*target);
+ CallScriptDestinationTargetSelectHandlers(dest, effIndex, targetType);
+ m_targets.SetDst(dest);
break;
+ }
default:
ASSERT(false && "Spell::SelectImplicitNearbyTargets: received not implemented target object type");
break;