diff options
author | click <none@none> | 2010-10-13 19:01:21 +0200 |
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committer | click <none@none> | 2010-10-13 19:01:21 +0200 |
commit | 3cc2770261d5b9f1cac4ee7b16055ccc7411ff4d (patch) | |
tree | e7b65a9995106c88fe9c7659704ab47a9b482a79 /src | |
parent | 91aa72a5c625f2026faa676541f04cd866722143 (diff) |
Core/Entities: Remove heartbeat update packet from Unit::SendMonsterStop()
(Also makes NPCs stop jumping when talked to - no more scared NPCs thankyou)
--HG--
branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d6ef440be6d..f035b298d2f 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14336,11 +14336,6 @@ void Unit::StopMoving() //Relocate(GetPositionX(), GetPositionY(),GetPositionZ()); SendMonsterStop(); - - // update position and orientation; - WorldPacket data; - BuildHeartBeatMsg(&data); - SendMessageToSet(&data,false); } void Unit::SendMovementFlagUpdate() |