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authorShauren <shauren.trinity@gmail.com>2016-05-08 23:24:47 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-08 23:24:47 +0200
commit3d8bab866831b87d9737a7e2b01e066064c81799 (patch)
treeddfa4bff814d7f556892034e0685a7eaa9ec8f70 /src
parent993f6b393cadbcc2aefd1c6f69fa69a4e96c19ad (diff)
Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkill
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 92e60df0b04..ffe79293430 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5979,9 +5979,6 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
caster->SendSpellNonMeleeDamageLog(target, GetId(), damage, GetSpellInfo()->GetSchoolMask(), absorb, resist, false, 0, crit);
- if (target->GetHealth() < damage)
- damage = uint32(target->GetHealth());
-
// Set trigger flag
uint32 procAttacker = PROC_FLAG_DONE_PERIODIC;
uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC;