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authorSubv <subv2112@gmail.com>2014-06-02 15:53:54 -0500
committerSubv <subv2112@gmail.com>2014-06-02 15:53:54 -0500
commit3df25bb64cadab2c6b6556c7b2ab66db93326ce7 (patch)
treeccc061485a9b8c46f16fd8e1e83a876b6c0b582f /src
parent226f1dedb45907edd0e90fdef5f469edf55e8e03 (diff)
Core/Phases: Added missing sql and changed how phase_definitions will work, implementation still missing
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp18
-rw-r--r--src/server/game/Globals/ObjectMgr.h4
2 files changed, 8 insertions, 14 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index ea2945d9cce..c095403f261 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -9165,8 +9165,8 @@ void ObjectMgr::LoadPhaseDefinitions()
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5
- QueryResult result = WorldDatabase.Query("SELECT zoneId, entry, phasemask, phaseId, terrainswapmap, flags FROM `phase_definitions` ORDER BY `entry` ASC");
+ // 0 1 2 3
+ QueryResult result = WorldDatabase.Query("SELECT zoneId, entry, phaseId, phaseGroup FROM `phase_definitions` ORDER BY `entry` ASC");
if (!result)
{
@@ -9184,18 +9184,14 @@ void ObjectMgr::LoadPhaseDefinitions()
PhaseDefinition.zoneId = fields[0].GetUInt32();
PhaseDefinition.entry = fields[1].GetUInt32();
- PhaseDefinition.phasemask = fields[2].GetUInt32();
- PhaseDefinition.phaseId = fields[3].GetUInt32();
- PhaseDefinition.terrainswapmap = fields[4].GetUInt32();
- PhaseDefinition.flags = fields[5].GetUInt32();
+ PhaseDefinition.phaseId = fields[2].GetUInt32();
+ PhaseDefinition.phaseGroup = fields[3].GetUInt32();
- // Checks
- if ((PhaseDefinition.flags & PHASE_FLAG_OVERWRITE_EXISTING) && (PhaseDefinition.flags & PHASE_FLAG_NEGATE_PHASE))
+ if (PhaseDefinition.phaseGroup && PhaseDefinition.phaseId)
{
- TC_LOG_ERROR("sql.sql", "Flags defined in phase_definitions in zoneId %d and entry %u does contain PHASE_FLAG_OVERWRITE_EXISTING and PHASE_FLAG_NEGATE_PHASE. Setting flags to PHASE_FLAG_OVERWRITE_EXISTING", PhaseDefinition.zoneId, PhaseDefinition.entry);
- PhaseDefinition.flags &= ~PHASE_FLAG_NEGATE_PHASE;
+ TC_LOG_ERROR("sql.sql", "Phase definition for zone %u (Entry: %u) has phaseGroup and phaseId set, phaseGroup set to 0", PhaseDefinition.zoneId, PhaseDefinition.entry);
+ PhaseDefinition.phaseGroup = 0;
}
-
_PhaseDefinitionStore[PhaseDefinition.zoneId].push_back(PhaseDefinition);
++count;
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 467a56780fb..9329f441156 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -151,10 +151,8 @@ struct PhaseDefinition
{
uint32 zoneId;
uint32 entry;
- uint32 phasemask;
uint32 phaseId;
- uint32 terrainswapmap;
- uint8 flags;
+ uint32 phaseGroup;
};
typedef std::list<PhaseDefinition> PhaseDefinitionContainer;