diff options
author | Subv <subv2112@gmail.com> | 2014-06-02 15:53:54 -0500 |
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committer | Subv <subv2112@gmail.com> | 2014-06-02 15:53:54 -0500 |
commit | 3df25bb64cadab2c6b6556c7b2ab66db93326ce7 (patch) | |
tree | ccc061485a9b8c46f16fd8e1e83a876b6c0b582f /src | |
parent | 226f1dedb45907edd0e90fdef5f469edf55e8e03 (diff) |
Core/Phases: Added missing sql and changed how phase_definitions will work, implementation still missing
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 18 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 4 |
2 files changed, 8 insertions, 14 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index ea2945d9cce..c095403f261 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -9165,8 +9165,8 @@ void ObjectMgr::LoadPhaseDefinitions() uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 - QueryResult result = WorldDatabase.Query("SELECT zoneId, entry, phasemask, phaseId, terrainswapmap, flags FROM `phase_definitions` ORDER BY `entry` ASC"); + // 0 1 2 3 + QueryResult result = WorldDatabase.Query("SELECT zoneId, entry, phaseId, phaseGroup FROM `phase_definitions` ORDER BY `entry` ASC"); if (!result) { @@ -9184,18 +9184,14 @@ void ObjectMgr::LoadPhaseDefinitions() PhaseDefinition.zoneId = fields[0].GetUInt32(); PhaseDefinition.entry = fields[1].GetUInt32(); - PhaseDefinition.phasemask = fields[2].GetUInt32(); - PhaseDefinition.phaseId = fields[3].GetUInt32(); - PhaseDefinition.terrainswapmap = fields[4].GetUInt32(); - PhaseDefinition.flags = fields[5].GetUInt32(); + PhaseDefinition.phaseId = fields[2].GetUInt32(); + PhaseDefinition.phaseGroup = fields[3].GetUInt32(); - // Checks - if ((PhaseDefinition.flags & PHASE_FLAG_OVERWRITE_EXISTING) && (PhaseDefinition.flags & PHASE_FLAG_NEGATE_PHASE)) + if (PhaseDefinition.phaseGroup && PhaseDefinition.phaseId) { - TC_LOG_ERROR("sql.sql", "Flags defined in phase_definitions in zoneId %d and entry %u does contain PHASE_FLAG_OVERWRITE_EXISTING and PHASE_FLAG_NEGATE_PHASE. Setting flags to PHASE_FLAG_OVERWRITE_EXISTING", PhaseDefinition.zoneId, PhaseDefinition.entry); - PhaseDefinition.flags &= ~PHASE_FLAG_NEGATE_PHASE; + TC_LOG_ERROR("sql.sql", "Phase definition for zone %u (Entry: %u) has phaseGroup and phaseId set, phaseGroup set to 0", PhaseDefinition.zoneId, PhaseDefinition.entry); + PhaseDefinition.phaseGroup = 0; } - _PhaseDefinitionStore[PhaseDefinition.zoneId].push_back(PhaseDefinition); ++count; diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 467a56780fb..9329f441156 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -151,10 +151,8 @@ struct PhaseDefinition { uint32 zoneId; uint32 entry; - uint32 phasemask; uint32 phaseId; - uint32 terrainswapmap; - uint8 flags; + uint32 phaseGroup; }; typedef std::list<PhaseDefinition> PhaseDefinitionContainer; |