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authormaximius <none@none>2009-09-16 12:53:53 -0700
committermaximius <none@none>2009-09-16 12:53:53 -0700
commit3e7c851aaeebdd43211700f2902e4455586b677c (patch)
tree480c53628280b0ae6639f6e62277b0f9751a6ee4 /src
parent42e5eb6d357571d3231b140b55b7ec3ac454c1df (diff)
*[FIX] New characters are flagged on non-PvP servers by XTElite1
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp11
-rw-r--r--src/game/Player.h2
2 files changed, 8 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 4fbcb212f07..a110f64dc5a 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -585,8 +585,11 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
SetUInt32Value(UNIT_FIELD_BYTES_0, ( RaceClassGender | ( powertype << 24 ) ) );
InitDisplayIds();
- SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP );
- SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE );
+ if(sWorld.getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || sWorld.getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP)
+ {
+ SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP );
+ SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE );
+ }
SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER);
SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f); // fix cast time showed in spell tooltip on client
SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); // default for players in 3.0.3
@@ -18465,9 +18468,9 @@ void Player::UpdatePvPState(bool onlyFFA)
}
}
-void Player::UpdatePvP(bool state, bool ovrride)
+void Player::UpdatePvP(bool state, bool override)
{
- if(!state || ovrride)
+ if(!state || override)
{
SetPvP(state);
pvpInfo.endTimer = 0;
diff --git a/src/game/Player.h b/src/game/Player.h
index ec58459bea0..43533743879 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1582,7 +1582,7 @@ class MANGOS_DLL_SPEC Player : public Unit
for(ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
(*itr)->SetPvP(state);
}
- void UpdatePvP(bool state, bool ovrride=false);
+ void UpdatePvP(bool state, bool override=false);
void UpdateZone(uint32 newZone,uint32 newArea);
void UpdateArea(uint32 newArea);