diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-12-23 22:15:30 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-12-23 22:15:30 +0100 |
commit | 3eee1d973033eb362e9d8f26a8b813dd60f0b515 (patch) | |
tree | 6f210494ba906703916208857c6f7d6af0e2c010 /src | |
parent | 998f1f98737ec169b36e6e45025e055d8aa6b770 (diff) |
Core/Players: Fixed melee damage
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 86dba7e2148..7f04e1aa101 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5558,7 +5558,7 @@ float Player::GetRatingMultiplier(CombatRating cr) const GtCombatRatingsEntry const* Rating = sGtCombatRatingsStore.EvaluateTable(level - 1, cr); // gtOCTClassCombatRatingScalarStore.dbc starts with 1, CombatRating with zero, so cr+1 GtOCTClassCombatRatingScalarEntry const* classRating = sGtOCTClassCombatRatingScalarStore.EvaluateTable(cr + 1, getClass() - 1); - if (!Rating || !classRating) + if (!Rating || !classRating || !Rating->ratio) return 1.0f; // By default use minimum coefficient (not must be called) return classRating->ratio / Rating->ratio; @@ -8039,7 +8039,7 @@ void Player::_ApplyWeaponDamage(uint8 slot, Item* item, bool apply) } float minDamage, maxDamage; - proto->GetBaseDamage(minDamage, maxDamage); + item->GetDamage(minDamage, maxDamage); if (minDamage > 0) { |