diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-08-02 01:47:21 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-08-02 01:47:21 +0200 |
commit | 4088fe51c0c39bd173e7f185820739afbdf8eb57 (patch) | |
tree | 4da3739d01e742f27e4ce4ad312b18c3542fc38b /src | |
parent | adabac9eddc5e344640ea1ed9c6c6e5c82a1de5f (diff) |
Core/PacketIO: Enabled CMSG_VIOLENCE_LEVEL, SMSG_SPELL_ENERGIZE_LOG, SMSG_SPELL_HEAL_LOG opcode
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 7c18e4cc1f1..3f04ef4f815 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -816,7 +816,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::UseEquipmentSet, &WorldSession::HandleUseEquipmentSet); DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::UseItem, &WorldSession::HandleUseItemOpcode); DEFINE_HANDLER(CMSG_USE_TOY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel); + DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel); DEFINE_HANDLER(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VOICE_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); @@ -1641,12 +1641,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPELL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EXECUTE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); |