diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-22 02:48:40 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-22 02:49:19 +0200 |
| commit | 41311da2dec98de97be32b4ac265332e6068f071 (patch) | |
| tree | 308800d6df0805f374ffc79dbad51d28e8977e9c /src | |
| parent | 95407b1b9d904488e25dff94c87fdce000192587 (diff) | |
Core/Spells: Fix hunter "Steady Shot" focus regen
Closes #9553
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 3335442b106..7ead0966fad 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -53,6 +53,7 @@ enum HunterSpells SPELL_HUNTER_READINESS = 23989, SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302, SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418, + SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443, SPELL_HUNTER_THRILL_OF_THE_HUNT = 34720, SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543, }; @@ -811,6 +812,45 @@ class spell_hun_sniper_training : public SpellScriptLoader } }; +// 56641 - Steady Shot +class spell_hun_steady_shot : public SpellScriptLoader +{ + public: + spell_hun_steady_shot() : SpellScriptLoader("spell_hun_steady_shot") { } + + class spell_hun_steady_shot_SpellScript : public SpellScript + { + PrepareSpellScript(spell_hun_steady_shot_SpellScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_STEADY_SHOT_FOCUS)) + return false; + return true; + } + + bool Load() OVERRIDE + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void HandleOnHit() + { + GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STEADY_SHOT_FOCUS, true); + } + + void Register() OVERRIDE + { + OnHit += SpellHitFn(spell_hun_steady_shot_SpellScript::HandleOnHit); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_hun_steady_shot_SpellScript(); + } +}; + // 1515 - Tame Beast class spell_hun_tame_beast : public SpellScriptLoader { @@ -993,6 +1033,7 @@ void AddSC_hunter_spell_scripts() new spell_hun_readiness(); new spell_hun_scatter_shot(); new spell_hun_sniper_training(); + new spell_hun_steady_shot(); new spell_hun_tame_beast(); new spell_hun_target_only_pet_and_owner(); new spell_hun_thrill_of_the_hunt(); |
