diff options
author | megamage <none@none> | 2009-01-08 14:41:01 -0600 |
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committer | megamage <none@none> | 2009-01-08 14:41:01 -0600 |
commit | 4296a32f606183189acafbaf90f952a0ee385b8f (patch) | |
tree | 94c674949a466d5460b732ed58cd62f7bee2bcd5 /src | |
parent | a8d74dfb360e511e360e8b9af4f72105dbba995e (diff) |
*Try to fix the bug that creatures still "spark" after respawn.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Creature.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 629b5ec6d43..081f1160b1a 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1155,6 +1155,7 @@ void Creature::SetLootRecipient(Unit *unit) if (!unit) { m_lootRecipient = 0; + RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER); return; } |