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authorVincent-Michael <Vincent_Michael@gmx.de>2014-10-12 21:46:40 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-10-12 21:46:40 +0200
commit42f5017261b577691e1d728cd209f8e51cde2f0b (patch)
tree6d1f4d7bf9c06d88807f89b5a3809b7cfa598580 /src
parentcf521de9cb4da0c3a490684875196f7187d9b4cd (diff)
parenta96ff6043d62ba7afd4689c922e6fee734afc415 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Handlers/MiscHandler.cpp
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp3
-rw-r--r--src/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Maps/Map.h2
3 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 279b06e2cef..8d11b9bf41d 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -415,7 +415,8 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
// not set flags if player can't free move to prevent lost state at logout cancel
if (GetPlayer()->CanFreeMove())
{
- GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
+ if (GetPlayer()->getStandState() == UNIT_STAND_STATE_STAND)
+ GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
GetPlayer()->SetRooted(true);
GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 54a74367a62..f5f9546b7b2 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -1586,7 +1586,7 @@ GridMap::~GridMap()
unloadData();
}
-bool GridMap::loadData(char* filename)
+bool GridMap::loadData(const char* filename)
{
// Unload old data if exist
unloadData();
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index c0b50b078d8..cf10f48f82e 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -200,7 +200,7 @@ class GridMap
public:
GridMap();
~GridMap();
- bool loadData(char* filaname);
+ bool loadData(const char* filename);
void unloadData();
uint16 getArea(float x, float y) const;