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authorhorn <pankrac.ja@seznam.cz>2011-09-03 18:53:26 +0200
committerQAston <qaston@gmail.com>2011-09-03 18:53:26 +0200
commit43052a47e1ed941d6eddb5e29cc5c66376ca830b (patch)
tree5e6348582f1ece0b308866722003097de6c6024e /src
parent9d85446e30676a164b821406a541cceb79685b84 (diff)
Core/Achievements: Fixed some Alterac Valley achievements:
- Stormpike Perfection - Frostwolf Perfection - Everything Counts
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundAV.cpp59
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundAV.h4
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp45
3 files changed, 108 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index b01385e6536..d5dbdca976f 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -1491,3 +1491,62 @@ void BattlegroundAV::ResetBGSubclass()
DelCreature(i);
}
+
+bool BattlegroundAV::IsBothMinesControlledByTeam(uint32 team) const
+{
+ for (uint8 mine = 0; mine < 2; mine++)
+ if (m_Mine_Owner[mine] != team)
+ return false;
+
+ return true;
+}
+
+bool BattlegroundAV::IsAllTowersControlledAndCaptainAlive(uint32 team) const
+{
+ if (team == ALLIANCE)
+ {
+ for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) // alliance towers controlled
+ {
+ if (m_Nodes[i].State == POINT_CONTROLED)
+ {
+ if (m_Nodes[i].Owner != ALLIANCE)
+ return false;
+ }
+ else
+ return false;
+ }
+
+ for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) // horde towers destroyed
+ if (m_Nodes[i].State != POINT_DESTROYED)
+ return false;
+
+ if (!m_CaptainAlive[0])
+ return false;
+
+ return true;
+ }
+ else if (team == HORDE)
+ {
+ for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) // horde towers controlled
+ {
+ if (m_Nodes[i].State == POINT_CONTROLED)
+ {
+ if (m_Nodes[i].Owner != HORDE)
+ return false;
+ }
+ else
+ return false;
+ }
+
+ for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) // alliance towers destroyed
+ if (m_Nodes[i].State != POINT_DESTROYED)
+ return false;
+
+ if (!m_CaptainAlive[1])
+ return false;
+
+ return true;
+ }
+
+ return false;
+} \ No newline at end of file
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index 5832a0f87c5..83fd559fdd4 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -1563,6 +1563,10 @@ class BattlegroundAV : public Battleground
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
+ /* achievement req. */
+ bool IsBothMinesControlledByTeam(uint32 team) const;
+ bool IsAllTowersControlledAndCaptainAlive(uint32 team) const;
+
private:
virtual void PostUpdateImpl(uint32 diff);
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index db09c12da0b..af966e3e22e 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -21,6 +21,7 @@
#include "BattlegroundWS.h"
#include "BattlegroundIC.h"
#include "BattlegroundSA.h"
+#include "BattlegroundAV.h"
#include "Vehicle.h"
class achievement_storm_glory : public AchievementCriteriaScript
@@ -207,6 +208,48 @@ public:
}
};
+class achievement_everything_counts : public AchievementCriteriaScript
+{
+ public:
+ achievement_everything_counts() : AchievementCriteriaScript("achievement_everything_counts") { }
+
+ bool OnCheck(Player* source, Unit* /*target*/)
+ {
+ Battleground* bg = source->GetBattleground();
+ if (!bg)
+ return false;
+
+ if (source->GetBattlegroundTypeId() != BATTLEGROUND_AV)
+ return false;
+
+ if (static_cast<BattlegroundAV*>(bg)->IsBothMinesControlledByTeam(source->GetTeam()))
+ return true;
+
+ return false;
+ }
+};
+
+class achievement_bg_av_perfection : public AchievementCriteriaScript
+{
+ public:
+ achievement_bg_av_perfection() : AchievementCriteriaScript("achievement_bg_av_perfection") { }
+
+ bool OnCheck(Player* source, Unit* /*target*/)
+ {
+ Battleground* bg = source->GetBattleground();
+ if (!bg)
+ return false;
+
+ if (source->GetBattlegroundTypeId() != BATTLEGROUND_AV)
+ return false;
+
+ if (static_cast<BattlegroundAV*>(bg)->IsAllTowersControlledAndCaptainAlive(source->GetTeam()))
+ return true;
+
+ return false;
+ }
+};
+
class achievement_wg_didnt_stand_a_chance : public AchievementCriteriaScript
{
public:
@@ -269,6 +312,8 @@ void AddSC_achievement_scripts()
new achievement_bg_sa_artillery();
new achievement_sickly_gazelle();
new achievement_wg_didnt_stand_a_chance();
+ new achievement_everything_counts();
+ new achievement_bg_av_perfection();
new achievement_arena_kills("achievement_arena_2v2_kills", ARENA_TYPE_2v2);
new achievement_arena_kills("achievement_arena_3v3_kills", ARENA_TYPE_3v3);
new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5);