diff options
author | horn <pankrac.ja@seznam.cz> | 2011-09-03 18:53:26 +0200 |
---|---|---|
committer | QAston <qaston@gmail.com> | 2011-09-03 18:53:26 +0200 |
commit | 43052a47e1ed941d6eddb5e29cc5c66376ca830b (patch) | |
tree | 5e6348582f1ece0b308866722003097de6c6024e /src | |
parent | 9d85446e30676a164b821406a541cceb79685b84 (diff) |
Core/Achievements: Fixed some Alterac Valley achievements:
- Stormpike Perfection
- Frostwolf Perfection
- Everything Counts
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp | 59 | ||||
-rwxr-xr-x | src/server/game/Battlegrounds/Zones/BattlegroundAV.h | 4 | ||||
-rwxr-xr-x | src/server/scripts/World/achievement_scripts.cpp | 45 |
3 files changed, 108 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index b01385e6536..d5dbdca976f 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -1491,3 +1491,62 @@ void BattlegroundAV::ResetBGSubclass() DelCreature(i); } + +bool BattlegroundAV::IsBothMinesControlledByTeam(uint32 team) const +{ + for (uint8 mine = 0; mine < 2; mine++) + if (m_Mine_Owner[mine] != team) + return false; + + return true; +} + +bool BattlegroundAV::IsAllTowersControlledAndCaptainAlive(uint32 team) const +{ + if (team == ALLIANCE) + { + for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) // alliance towers controlled + { + if (m_Nodes[i].State == POINT_CONTROLED) + { + if (m_Nodes[i].Owner != ALLIANCE) + return false; + } + else + return false; + } + + for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) // horde towers destroyed + if (m_Nodes[i].State != POINT_DESTROYED) + return false; + + if (!m_CaptainAlive[0]) + return false; + + return true; + } + else if (team == HORDE) + { + for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) // horde towers controlled + { + if (m_Nodes[i].State == POINT_CONTROLED) + { + if (m_Nodes[i].Owner != HORDE) + return false; + } + else + return false; + } + + for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) // alliance towers destroyed + if (m_Nodes[i].State != POINT_DESTROYED) + return false; + + if (!m_CaptainAlive[1]) + return false; + + return true; + } + + return false; +}
\ No newline at end of file diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index 5832a0f87c5..83fd559fdd4 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -1563,6 +1563,10 @@ class BattlegroundAV : public Battleground virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player); + /* achievement req. */ + bool IsBothMinesControlledByTeam(uint32 team) const; + bool IsAllTowersControlledAndCaptainAlive(uint32 team) const; + private: virtual void PostUpdateImpl(uint32 diff); diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index db09c12da0b..af966e3e22e 100755 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -21,6 +21,7 @@ #include "BattlegroundWS.h" #include "BattlegroundIC.h" #include "BattlegroundSA.h" +#include "BattlegroundAV.h" #include "Vehicle.h" class achievement_storm_glory : public AchievementCriteriaScript @@ -207,6 +208,48 @@ public: } }; +class achievement_everything_counts : public AchievementCriteriaScript +{ + public: + achievement_everything_counts() : AchievementCriteriaScript("achievement_everything_counts") { } + + bool OnCheck(Player* source, Unit* /*target*/) + { + Battleground* bg = source->GetBattleground(); + if (!bg) + return false; + + if (source->GetBattlegroundTypeId() != BATTLEGROUND_AV) + return false; + + if (static_cast<BattlegroundAV*>(bg)->IsBothMinesControlledByTeam(source->GetTeam())) + return true; + + return false; + } +}; + +class achievement_bg_av_perfection : public AchievementCriteriaScript +{ + public: + achievement_bg_av_perfection() : AchievementCriteriaScript("achievement_bg_av_perfection") { } + + bool OnCheck(Player* source, Unit* /*target*/) + { + Battleground* bg = source->GetBattleground(); + if (!bg) + return false; + + if (source->GetBattlegroundTypeId() != BATTLEGROUND_AV) + return false; + + if (static_cast<BattlegroundAV*>(bg)->IsAllTowersControlledAndCaptainAlive(source->GetTeam())) + return true; + + return false; + } +}; + class achievement_wg_didnt_stand_a_chance : public AchievementCriteriaScript { public: @@ -269,6 +312,8 @@ void AddSC_achievement_scripts() new achievement_bg_sa_artillery(); new achievement_sickly_gazelle(); new achievement_wg_didnt_stand_a_chance(); + new achievement_everything_counts(); + new achievement_bg_av_perfection(); new achievement_arena_kills("achievement_arena_2v2_kills", ARENA_TYPE_2v2); new achievement_arena_kills("achievement_arena_3v3_kills", ARENA_TYPE_3v3); new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5); |