diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-11-12 13:05:27 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-11-15 23:20:38 +0100 |
commit | 43d3d5bbb3d87351700e1e3f86a01049dfa3f458 (patch) | |
tree | cd886d927b5374c0cfca50f8113c463f05a7cbe1 /src | |
parent | fe9ca742a30def51cb7a48d72c69bbecd5330fdb (diff) |
Core/Misc: Update description text for SpellAttr1
(cherry picked from commit 8cac5feb58a93d498ce4ec341c66ff41a7b7077f)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 66 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp | 66 |
2 files changed, 66 insertions, 66 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index d02678f55bb..5a6e2ccebbd 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -400,7 +400,7 @@ enum SpellAttr0 SPELL_ATTR0_UNK0 = 0x00000001, SPELL_ATTR0_REQ_AMMO = 0x00000002, // TITLE Treat as ranged attack DESCRIPTION Use ammo, ranged attack range modifiers, ranged haste, etc. SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // TITLE On next melee (type 1) DESCRIPTION Both "on next swing" attributes have identical handling in server & client - SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, + SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // TITLE Replenishment (client only) SPELL_ATTR0_ABILITY = 0x00000010, // TITLE Treat as ability DESCRIPTION Cannot be reflected, not affected by cast speed modifiers, etc. SPELL_ATTR0_TRADESPELL = 0x00000020, // TITLE Trade skill recipe DESCRIPTION Displayed in recipe list, not affected by cast speed modifiers SPELL_ATTR0_PASSIVE = 0x00000040, // TITLE Passive spell DESCRIPTION Spell is automatically cast on self by core @@ -434,38 +434,38 @@ enum SpellAttr0 // EnumUtils: DESCRIBE THIS enum SpellAttr1 { - SPELL_ATTR1_DISMISS_PET = 0x00000001, // 0 for spells without this flag client doesn't allow to summon pet if caster has a pet - SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // 1 use all power (Only paladin Lay of Hands and Bunyanize) - SPELL_ATTR1_CHANNELED_1 = 0x00000004, // 2 clientside checked? cancelable? - SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // 3 - SPELL_ATTR1_UNK4 = 0x00000010, // 4 stealth and whirlwind - SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // 5 Not break stealth - SPELL_ATTR1_CHANNELED_2 = 0x00000040, // 6 - SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // 7 - SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // 8 can target only out of combat units - SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // 9 player starts melee combat after this spell is cast - SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO) - SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST = 0x00000800, // 11 aura will not refresh its duration when recast - SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // 12 Pickpocket - SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss - SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling - SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity - SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // 16 on immuniy - SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // 17 - SPELL_ATTR1_UNK18 = 0x00040000, // 18 stun, polymorph, daze, hex - SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // 19 - SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // 20 Req combo points on target - SPELL_ATTR1_UNK21 = 0x00200000, // 21 - SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // 22 Req combo points on target - SPELL_ATTR1_UNK23 = 0x00800000, // 23 - SPELL_ATTR1_IS_FISHING = 0x01000000, // 24 only fishing spells - SPELL_ATTR1_UNK25 = 0x02000000, // 25 - SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros? - SPELL_ATTR1_UNK27 = 0x08000000, // 27 melee spell? - SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // 28 client doesn't display these spells in aura bar - SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // 29 spell name is displayed in cast bar instead of 'channeling' text - SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // 30 Overpower - SPELL_ATTR1_UNK31 = 0x80000000 // 31 + SPELL_ATTR1_DISMISS_PET = 0x00000001, // TITLE Dismiss Pet on cast DESCRIPTION Without this attribute, summoning spells will fail if caster already has a pet + SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // TITLE Drain all power DESCRIPTION Ignores listed power cost and drains entire pool instead + SPELL_ATTR1_CHANNELED_1 = 0x00000004, // TITLE Channeled (type 1) DESCRIPTION Both "channeled" attributes have identical handling in server & client + SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // TITLE Ignore redirection effects DESCRIPTION Spell will not be attracted by SPELL_MAGNET auras (Grounding Totem) + SPELL_ATTR1_UNK4 = 0x00000010, + SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // TITLE Does not break stealth + SPELL_ATTR1_CHANNELED_2 = 0x00000040, // TITLE Channeled (type 2) DESCRIPTION Both "channeled" attributes have identical handling in server & client + SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // TITLE Ignore reflection effects DESCRIPTION Spell will pierce through Spell Reflection and similar + SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // TITLE Target cannot be in combat + SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // TITLE Starts auto-attack (client only) DESCRIPTION Caster will begin auto-attacking the target on cast + SPELL_ATTR1_NO_THREAT = 0x00000400, // TITLE Does not generate threat DESCRIPTION Also does not cause target to engage + SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST = 0x00000800, // TITLE Aura will not refresh its duration when recast + SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // TITLE Pickpocket (client only) + SPELL_ATTR1_FARSIGHT = 0x00002000, // TITLE Farsight aura (client only) + SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // TITLE Track target while channeling DESCRIPTION While channeling, adjust facing to face target + SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // TITLE Immunity cancels preapplied auras DESCRIPTION For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied + SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // TITLE Unaffected by school immunities DESCRIPTION Will not pierce Divine Shield, Ice Block and other full invulnerabilities + SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // TITLE Cannot be autocast by pet + SPELL_ATTR1_UNK18 = 0x00040000, + SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // TITLE Cannot be self-cast + SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // TITLE Requires combo points (type 1) + SPELL_ATTR1_UNK21 = 0x00200000, + SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // TITLE Requires combo points (type 2) + SPELL_ATTR1_UNK23 = 0x00800000, + SPELL_ATTR1_IS_FISHING = 0x01000000, // TITLE Fishing (client only) + SPELL_ATTR1_UNK25 = 0x02000000, + SPELL_ATTR1_UNK26 = 0x04000000, + SPELL_ATTR1_UNK27 = 0x08000000, + SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // TITLE Hide in aura bar (client only) + SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // TITLE Show spell name during channel (client only) + SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // TITLE Enable at dodge + SPELL_ATTR1_UNK31 = 0x80000000 }; // EnumUtils: DESCRIBE THIS diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp index d9fe053ef90..855441f92b3 100644 --- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp +++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp @@ -138,7 +138,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr0>::ToString(SpellAttr0 value) case SPELL_ATTR0_UNK0: return { "SPELL_ATTR0_UNK0", "SPELL_ATTR0_UNK0", "" }; case SPELL_ATTR0_REQ_AMMO: return { "SPELL_ATTR0_REQ_AMMO", "Treat as ranged attack", "Use ammo, ranged attack range modifiers, ranged haste, etc." }; case SPELL_ATTR0_ON_NEXT_SWING: return { "SPELL_ATTR0_ON_NEXT_SWING", "On next melee (type 1)", "Both \042on next swing\042 attributes have identical handling in server & client" }; - case SPELL_ATTR0_IS_REPLENISHMENT: return { "SPELL_ATTR0_IS_REPLENISHMENT", "SPELL_ATTR0_IS_REPLENISHMENT", "" }; + case SPELL_ATTR0_IS_REPLENISHMENT: return { "SPELL_ATTR0_IS_REPLENISHMENT", "Replenishment (client only)", "" }; case SPELL_ATTR0_ABILITY: return { "SPELL_ATTR0_ABILITY", "Treat as ability", "Cannot be reflected, not affected by cast speed modifiers, etc." }; case SPELL_ATTR0_TRADESPELL: return { "SPELL_ATTR0_TRADESPELL", "Trade skill recipe", "Displayed in recipe list, not affected by cast speed modifiers" }; case SPELL_ATTR0_PASSIVE: return { "SPELL_ATTR0_PASSIVE", "Passive spell", "Spell is automatically cast on self by core" }; @@ -223,38 +223,38 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr1>::ToString(SpellAttr1 value) { switch (value) { - case SPELL_ATTR1_DISMISS_PET: return { "SPELL_ATTR1_DISMISS_PET", "SPELL_ATTR1_DISMISS_PET", "0 for spells without this flag client doesn't allow to summon pet if caster has a pet" }; - case SPELL_ATTR1_DRAIN_ALL_POWER: return { "SPELL_ATTR1_DRAIN_ALL_POWER", "SPELL_ATTR1_DRAIN_ALL_POWER", "1 use all power (Only paladin Lay of Hands and Bunyanize)" }; - case SPELL_ATTR1_CHANNELED_1: return { "SPELL_ATTR1_CHANNELED_1", "SPELL_ATTR1_CHANNELED_1", "2 clientside checked? cancelable?" }; - case SPELL_ATTR1_CANT_BE_REDIRECTED: return { "SPELL_ATTR1_CANT_BE_REDIRECTED", "SPELL_ATTR1_CANT_BE_REDIRECTED", "3" }; - case SPELL_ATTR1_UNK4: return { "SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "4 stealth and whirlwind" }; - case SPELL_ATTR1_NOT_BREAK_STEALTH: return { "SPELL_ATTR1_NOT_BREAK_STEALTH", "SPELL_ATTR1_NOT_BREAK_STEALTH", "5 Not break stealth" }; - case SPELL_ATTR1_CHANNELED_2: return { "SPELL_ATTR1_CHANNELED_2", "SPELL_ATTR1_CHANNELED_2", "6" }; - case SPELL_ATTR1_CANT_BE_REFLECTED: return { "SPELL_ATTR1_CANT_BE_REFLECTED", "SPELL_ATTR1_CANT_BE_REFLECTED", "7" }; - case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return { "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "8 can target only out of combat units" }; - case SPELL_ATTR1_MELEE_COMBAT_START: return { "SPELL_ATTR1_MELEE_COMBAT_START", "SPELL_ATTR1_MELEE_COMBAT_START", "9 player starts melee combat after this spell is cast" }; - case SPELL_ATTR1_NO_THREAT: return { "SPELL_ATTR1_NO_THREAT", "SPELL_ATTR1_NO_THREAT", "10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)" }; - case SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST: return { "SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST", "SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST", "11 aura will not refresh its duration when recast" }; - case SPELL_ATTR1_IS_PICKPOCKET: return { "SPELL_ATTR1_IS_PICKPOCKET", "SPELL_ATTR1_IS_PICKPOCKET", "12 Pickpocket" }; - case SPELL_ATTR1_FARSIGHT: return { "SPELL_ATTR1_FARSIGHT", "SPELL_ATTR1_FARSIGHT", "13 Client removes farsight on aura loss" }; - case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return { "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "14 Client automatically forces player to face target when channeling" }; - case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return { "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "15 remove auras on immunity" }; - case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return { "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "16 on immuniy" }; - case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return { "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "17" }; - case SPELL_ATTR1_UNK18: return { "SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "18 stun, polymorph, daze, hex" }; - case SPELL_ATTR1_CANT_TARGET_SELF: return { "SPELL_ATTR1_CANT_TARGET_SELF", "SPELL_ATTR1_CANT_TARGET_SELF", "19" }; - case SPELL_ATTR1_REQ_COMBO_POINTS1: return { "SPELL_ATTR1_REQ_COMBO_POINTS1", "SPELL_ATTR1_REQ_COMBO_POINTS1", "20 Req combo points on target" }; - case SPELL_ATTR1_UNK21: return { "SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "21" }; - case SPELL_ATTR1_REQ_COMBO_POINTS2: return { "SPELL_ATTR1_REQ_COMBO_POINTS2", "SPELL_ATTR1_REQ_COMBO_POINTS2", "22 Req combo points on target" }; - case SPELL_ATTR1_UNK23: return { "SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "23" }; - case SPELL_ATTR1_IS_FISHING: return { "SPELL_ATTR1_IS_FISHING", "SPELL_ATTR1_IS_FISHING", "24 only fishing spells" }; - case SPELL_ATTR1_UNK25: return { "SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "25" }; - case SPELL_ATTR1_UNK26: return { "SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "26 works correctly with [target=focus] and [target=mouseover] macros?" }; - case SPELL_ATTR1_UNK27: return { "SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "27 melee spell?" }; - case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return { "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "28 client doesn't display these spells in aura bar" }; - case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return { "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "29 spell name is displayed in cast bar instead of 'channeling' text" }; - case SPELL_ATTR1_ENABLE_AT_DODGE: return { "SPELL_ATTR1_ENABLE_AT_DODGE", "SPELL_ATTR1_ENABLE_AT_DODGE", "30 Overpower" }; - case SPELL_ATTR1_UNK31: return { "SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "31" }; + case SPELL_ATTR1_DISMISS_PET: return { "SPELL_ATTR1_DISMISS_PET", "Dismiss Pet on cast", "Without this attribute, summoning spells will fail if caster already has a pet" }; + case SPELL_ATTR1_DRAIN_ALL_POWER: return { "SPELL_ATTR1_DRAIN_ALL_POWER", "Drain all power", "Ignores listed power cost and drains entire pool instead" }; + case SPELL_ATTR1_CHANNELED_1: return { "SPELL_ATTR1_CHANNELED_1", "Channeled (type 1)", "Both \042channeled\042 attributes have identical handling in server & client" }; + case SPELL_ATTR1_CANT_BE_REDIRECTED: return { "SPELL_ATTR1_CANT_BE_REDIRECTED", "Ignore redirection effects", "Spell will not be attracted by SPELL_MAGNET auras (Grounding Totem)" }; + case SPELL_ATTR1_UNK4: return { "SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "" }; + case SPELL_ATTR1_NOT_BREAK_STEALTH: return { "SPELL_ATTR1_NOT_BREAK_STEALTH", "Does not break stealth", "" }; + case SPELL_ATTR1_CHANNELED_2: return { "SPELL_ATTR1_CHANNELED_2", "Channeled (type 2)", "Both \042channeled\042 attributes have identical handling in server & client" }; + case SPELL_ATTR1_CANT_BE_REFLECTED: return { "SPELL_ATTR1_CANT_BE_REFLECTED", "Ignore reflection effects", "Spell will pierce through Spell Reflection and similar" }; + case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return { "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "Target cannot be in combat", "" }; + case SPELL_ATTR1_MELEE_COMBAT_START: return { "SPELL_ATTR1_MELEE_COMBAT_START", "Starts auto-attack (client only)", "Caster will begin auto-attacking the target on cast" }; + case SPELL_ATTR1_NO_THREAT: return { "SPELL_ATTR1_NO_THREAT", "Does not generate threat", "Also does not cause target to engage" }; + case SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST: return { "SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST", "Aura will not refresh its duration when recast", "" }; + case SPELL_ATTR1_IS_PICKPOCKET: return { "SPELL_ATTR1_IS_PICKPOCKET", "Pickpocket (client only)", "" }; + case SPELL_ATTR1_FARSIGHT: return { "SPELL_ATTR1_FARSIGHT", "Farsight aura (client only)", "" }; + case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return { "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "Track target while channeling", "While channeling, adjust facing to face target" }; + case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return { "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "Immunity cancels preapplied auras", "For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied" }; + case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return { "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "Unaffected by school immunities", "Will not pierce Divine Shield, Ice Block and other full invulnerabilities" }; + case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return { "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "Cannot be autocast by pet", "" }; + case SPELL_ATTR1_UNK18: return { "SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "" }; + case SPELL_ATTR1_CANT_TARGET_SELF: return { "SPELL_ATTR1_CANT_TARGET_SELF", "Cannot be self-cast", "" }; + case SPELL_ATTR1_REQ_COMBO_POINTS1: return { "SPELL_ATTR1_REQ_COMBO_POINTS1", "Requires combo points (type 1)", "" }; + case SPELL_ATTR1_UNK21: return { "SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "" }; + case SPELL_ATTR1_REQ_COMBO_POINTS2: return { "SPELL_ATTR1_REQ_COMBO_POINTS2", "Requires combo points (type 2)", "" }; + case SPELL_ATTR1_UNK23: return { "SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "" }; + case SPELL_ATTR1_IS_FISHING: return { "SPELL_ATTR1_IS_FISHING", "Fishing (client only)", "" }; + case SPELL_ATTR1_UNK25: return { "SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "" }; + case SPELL_ATTR1_UNK26: return { "SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "" }; + case SPELL_ATTR1_UNK27: return { "SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "" }; + case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return { "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "Hide in aura bar (client only)", "" }; + case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return { "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "Show spell name during channel (client only)", "" }; + case SPELL_ATTR1_ENABLE_AT_DODGE: return { "SPELL_ATTR1_ENABLE_AT_DODGE", "Enable at dodge", "" }; + case SPELL_ATTR1_UNK31: return { "SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "" }; default: throw std::out_of_range("value"); } } |