diff options
author | Machiavelli <none@none> | 2009-08-17 06:02:01 +0200 |
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committer | Machiavelli <none@none> | 2009-08-17 06:02:01 +0200 |
commit | 43dc0c97d19b132f6b1fd19d5c8cdf8566320173 (patch) | |
tree | be9e39e97b6ed14c28b645afbe810af055a7cb99 /src | |
parent | 7fb33c8bf502ee0e63e175485275af2b1872e7dc (diff) |
* Fix bug that player cannot receive credit for killing a creature if damage done to the creature by spell reflect >=49% of the creatures HP.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Spell.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index d997955710f..845c816e986 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1058,7 +1058,11 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) else if (missInfo == SPELL_MISS_REFLECT) // In case spell reflect from target, do all effect on caster (if hit) { if (target->reflectResult == SPELL_MISS_NONE) // If reflected spell hit caster -> do all effect on him + { spellHitTarget = m_caster; + if(m_caster->GetTypeId() == TYPEID_UNIT) + ((Creature*)m_caster)->LowerPlayerDamageReq(target->damage); + } } if(spellHitTarget) |