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authorChaz Brown <iamparadox@netscape.net>2009-05-04 11:39:43 -0400
committerChaz Brown <iamparadox@netscape.net>2009-05-04 11:39:43 -0400
commit4403c50e532ac15b576fad5f4cb455d2888ace27 (patch)
treee71d2132c7553c3d268e75caf69243b53f2c5884 /src
parent6bee2f988af8da474ecebe776e61768bcc730f46 (diff)
Small fix to prevent unintended DB logging
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/trinitycore/Master.cpp4
-rw-r--r--src/trinityrealm/Main.cpp7
2 files changed, 10 insertions, 1 deletions
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp
index a478f18daa9..6a952b936d3 100644
--- a/src/trinitycore/Master.cpp
+++ b/src/trinitycore/Master.cpp
@@ -403,6 +403,7 @@ int Master::Run()
/// Initialize connection to the databases
bool Master::_StartDB()
{
+ sLog.SetLogDB(false);
std::string dbstring;
///- Get world database info from configuration file
@@ -459,7 +460,7 @@ bool Master::_StartDB()
}
sLog.outString("Realm running as realm ID %d", realmID);
- ///- Initialize the DB logging system
+ ///- Initialize the DB logging system
if(sConfig.GetBoolDefault("EnableLogDB", false))
{
// everything successful - set var to enable DB logging once startup finished.
@@ -471,6 +472,7 @@ bool Master::_StartDB()
{
sLog.SetLogDBLater(false);
sLog.SetLogDB(false);
+ sLog.SetRealmID(realmID);
}
///- Clean the database before starting
diff --git a/src/trinityrealm/Main.cpp b/src/trinityrealm/Main.cpp
index 65596e35b21..cbadd4d1e4c 100644
--- a/src/trinityrealm/Main.cpp
+++ b/src/trinityrealm/Main.cpp
@@ -83,6 +83,7 @@ void usage(const char *prog)
/// Launch the realm server
extern int main(int argc, char **argv)
{
+ sLog.SetLogDB(false);
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_REALM_CONFIG;
int c=1;
@@ -191,6 +192,12 @@ extern int main(int argc, char **argv)
// ensure we've set realm to 0 (realmd realmid)
sLog.SetRealmID(0);
}
+ else
+ {
+ sLog.SetLogDBLater(false);
+ sLog.SetLogDB(false);
+ sLog.SetRealmID(0);
+ }
///- Get the list of realms for the server
m_realmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));