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authorTreeston <treeston.mmoc@gmail.com>2018-04-01 14:20:06 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-04-01 14:20:06 +0200
commit44502bbfff45b01132b9ca4101b26b8a98e56005 (patch)
tree1aa6a3f105010f9fa96d5e3c220a5415249f7816 /src
parent4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa (diff)
fb39980 follow-up
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Object/Position.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Position.h b/src/server/game/Entities/Object/Position.h
index 17526feb37c..f7e6f1225ba 100644
--- a/src/server/game/Entities/Object/Position.h
+++ b/src/server/game/Entities/Object/Position.h
@@ -64,8 +64,8 @@ public:
bool operator!=(Position const& a) { return !(operator==(a)); }
void Relocate(float x, float y) { m_positionX = x; m_positionY = y; }
- void Relocate(float x, float y, float z) { m_positionX = x; m_positionY = y; m_positionZ = z; }
- void Relocate(float x, float y, float z, float o) { *this = { x,y,z,o }; }
+ void Relocate(float x, float y, float z) { Relocate(x, y); m_positionZ = z; }
+ void Relocate(float x, float y, float z, float o) { Relocate(x, y, z); SetOrientation(o); }
void Relocate(Position const& pos) { *this = pos; }
void Relocate(Position const* pos) { *this = *pos; }