diff options
author | tibbi <tibbi@centrum.sk> | 2012-09-28 14:39:06 +0100 |
---|---|---|
committer | tibbi <tibbi@centrum.sk> | 2012-09-28 14:39:06 +0100 |
commit | 45af997cca92e54339056847e0be7b683ebf37ab (patch) | |
tree | bc7642428f171f8460566e3ede81ac6738c448c7 /src | |
parent | f2e92b81a30da8150d99644c4f112bd712dbf28e (diff) |
some WSG improvements
* correct worldstates
* remove focused/brutal assault on a flag capture
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp | 34 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
2 files changed, 21 insertions, 15 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index a50553d2fa3..024c570d174 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -65,7 +65,7 @@ void BattlegroundWS::PostUpdateImpl(uint32 diff) { if (GetStatus() == STATUS_IN_PROGRESS) { - if (GetStartTime() >= 25*MINUTE*IN_MILLISECONDS) + if (GetStartTime() >= 27*MINUTE*IN_MILLISECONDS) { if (GetTeamScore(ALLIANCE) == 0) { @@ -83,7 +83,8 @@ void BattlegroundWS::PostUpdateImpl(uint32 diff) else EndBattleground(ALLIANCE); } - else if (GetStartTime() > uint32(_minutesElapsed * MINUTE * IN_MILLISECONDS)) + // first update needed after 1 minute of game already in progress + else if (GetStartTime() > uint32(_minutesElapsed * MINUTE * IN_MILLISECONDS) + 3 * MINUTE * IN_MILLISECONDS) { ++_minutesElapsed; UpdateWorldState(BG_WS_STATE_TIMER, 25 - _minutesElapsed); @@ -159,6 +160,17 @@ void BattlegroundWS::PostUpdateImpl(uint32 diff) } else { + if (Player* player = ObjectAccessor::FindPlayer(m_FlagKeepers[0])) + { + player->RemoveAurasDueToSpell(WS_SPELL_FOCUSED_ASSAULT); + player->RemoveAurasDueToSpell(WS_SPELL_BRUTAL_ASSAULT); + } + if (Player* player = ObjectAccessor::FindPlayer(m_FlagKeepers[1])) + { + player->RemoveAurasDueToSpell(WS_SPELL_FOCUSED_ASSAULT); + player->RemoveAurasDueToSpell(WS_SPELL_BRUTAL_ASSAULT); + } + _flagSpellForceTimer = 0; //reset timer. _flagDebuffState = 0; } @@ -826,23 +838,17 @@ void BattlegroundWS::FillInitialWorldStates(WorldPacket& data) data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE); - if (GetStatus() == STATUS_IN_PROGRESS) - { - data << uint32(BG_WS_STATE_TIMER_ACTIVE) << uint32(1); - data << uint32(BG_WS_STATE_TIMER) << uint32(25-_minutesElapsed); - } - else - data << uint32(BG_WS_STATE_TIMER_ACTIVE) << uint32(0); - if (_flagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) - data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); + data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); else - data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); + data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); if (_flagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) - data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); + data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); else - data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); + data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); + data << uint32(BG_WS_STATE_TIMER_ACTIVE) << uint32(1); + data << uint32(BG_WS_STATE_TIMER) << uint32(25 - _minutesElapsed); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ee5f33fc59c..e373b85a6bf 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9076,7 +9076,7 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) NumberOfFields = 83; break; case 3277: - NumberOfFields = 16; + NumberOfFields = 18; break; case 3358: case 3820: |