diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-03-10 00:57:19 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-05 15:16:05 +0200 |
| commit | 46537c6bcb8a7405a361a6aaaa47ffe5d7721bd9 (patch) | |
| tree | cd1bdba89a87c872eab650ab87c94d102512aab0 /src | |
| parent | 9e840da13ef3dd9f7ff73458125cc021e73fcf1f (diff) | |
Core/Spells: tweak 'neutral' spell positivity
- Fixes Mind Control dummy self aura appearing as a debuff
(cherry picked from commit d46f36f7737e6c558c50e1d2a4eadb202ed666bb)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index db87c917797..1663e8ff874 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -4739,7 +4739,7 @@ void SpellInfo::_InitializeSpellPositivity() switch (effect.ApplyAuraName) { // has other non positive effect? - // then it should be marked negative despite of targets (ex 8510, 8511, 8893, 10267) + // then it should be marked negative if has same target as negative effect (ex 8510, 8511, 8893, 10267) case SPELL_AURA_DUMMY: case SPELL_AURA_MOD_STUN: case SPELL_AURA_MOD_FEAR: @@ -4747,12 +4747,14 @@ void SpellInfo::_InitializeSpellPositivity() case SPELL_AURA_TRANSFORM: case SPELL_AURA_MOD_ATTACKSPEED: case SPELL_AURA_MOD_DECREASE_SPEED: + { for (size_t j = effect.EffectIndex + 1; j < GetEffects().size(); ++j) if (!IsPositiveEffect(j) && effect.TargetA.GetTarget() == GetEffect(SpellEffIndex(j)).TargetA.GetTarget() && effect.TargetB.GetTarget() == GetEffect(SpellEffIndex(j)).TargetB.GetTarget()) NegativeEffects[effect.EffectIndex] = true; break; + } default: break; } |
