diff options
| author | click <none@none> | 2010-11-26 02:37:56 +0100 |
|---|---|---|
| committer | click <none@none> | 2010-11-26 02:37:56 +0100 |
| commit | 46d39f17b4f8f4c77c73da1247456722a7a7696a (patch) | |
| tree | c3f3363c980ebfed476697d0dbaba9da5205e84e /src | |
| parent | 025d0707522a2038ac7f096c4f90b4107a6872a9 (diff) | |
Fix typo from revision 3f0577c8e6
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7ce0b846f7a..b5658267d6b 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9389,7 +9389,7 @@ bool Unit::Attack(Unit *victim, bool meleeAttack) //if (GetTypeId() == TYPEID_UNIT) // this->ToCreature()->SetCombatStartPosition(GetPositionX(), GetPositionY(), GetPositionZ()); - if (GetTypeId() == TYPEID_UNIT && !this->ToCreature()->IsPet()) + if (GetTypeId() == TYPEID_UNIT && !this->ToCreature()->isPet()) { // should not let player enter combat by right clicking target SetInCombatWith(victim); |
