diff options
author | megamage <none@none> | 2009-04-07 21:13:21 -0500 |
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committer | megamage <none@none> | 2009-04-07 21:13:21 -0500 |
commit | 46ecc1154bf742f2a21d437a0ebac05dd85197b7 (patch) | |
tree | 2d6b06457071c205fc97d838927c0822422db73d /src | |
parent | 6a695043e5104fb3a8555684d88980d72719d329 (diff) |
*Remove some log spams. Add more info for some logs.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/HomeMovementGenerator.cpp | 2 | ||||
-rw-r--r-- | src/game/PetitionsHandler.cpp | 4 | ||||
-rw-r--r-- | src/game/Player.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp index 17174919b15..4f0ca2f8cec 100644 --- a/src/game/HomeMovementGenerator.cpp +++ b/src/game/HomeMovementGenerator.cpp @@ -69,7 +69,7 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff // restore orientation of not moving creature at returning to home if(owner.GetDefaultMovementType()==IDLE_MOTION_TYPE) { - sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); + //sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); owner.SetOrientation(ori); WorldPacket packet; owner.BuildHeartBeatMsg(&packet); diff --git a/src/game/PetitionsHandler.cpp b/src/game/PetitionsHandler.cpp index 0ec0eee3d9e..61485c3eb04 100644 --- a/src/game/PetitionsHandler.cpp +++ b/src/game/PetitionsHandler.cpp @@ -254,7 +254,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) QueryResult *result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low); if(!result) { - sLog.outError("any petition on server..."); + sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } Field *fields = result->Fetch(); @@ -462,7 +462,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) if(!result) { - sLog.outError("any petition on server..."); + sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } diff --git a/src/game/Player.cpp b/src/game/Player.cpp index bee796615c7..4b60def2e4a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -20162,7 +20162,7 @@ void Player::HandleFall(MovementInfo const& movementInfo) { // calculate total z distance of the fall float z_diff = m_lastFallZ - movementInfo.z; - sLog.outDebug("zDiff = %f", z_diff); + //sLog.outDebug("zDiff = %f", z_diff); //Players with low fall distance, Feather Fall or physical immunity (charges used) are ignored // 14.57 can be calculated by resolving damageperc formular below to 0 |